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Prototyping

HI,

for prototyping I use some normal tools and some extra stuff, here is a short list:

- cricut maker
- dahle A3 cutting machine
- canon pixma printer (cheap and new)

for material I have bought a lot of small stuff from ebay or aliexpress:

- 6 sided dice 12mm in several colors
- 6 sided blanc dice 12m in several colors
- sets of dice with 4 up to 8 sides
- sticker
- wooden cubes 10mm in several colors

EDIT (30.01.2021)
- also bought a 1000 chip poker case (secound hand) and still not used
- pearls in cube shapes (other shape) are quite cheap

First Blog Entry - actual status of game designs/prototyping

HI,

this is my new blog about my game ideas and the actual status of these ideas.

In the last years I have made a view prototypes, which are not complete:

- a Bomberman like game (2018)
- a big game with 3 different races any player could control, base building and allot going on (2016)

complete and playtested prototype:

- a arena combat game, using painting for movement and action programming, project: "Mage Wars Arena" (2017, still in progress)

actual working on:
- a game using double sided memory cards, for building magic trinkets (2019)

Crystal Heroes — Re-designed the Rulebook with a BETTER font

I've been struggling with a few of things lately when it comes down to "Crystal Heroes" (CH). One of them was the SIZE of the rulebook. I chose "The Game Crafter" Medium Booklet which is in all fairness a pretty SMALL format for a rulebook. I found the text to be TOO SMALL and overall hard to read.

So I had two (2) choices: either I make a LARGER booklet which would mean re-editing the entire rulebook (all 16 pages) OR I change the FONT which was in essence the reason the TEXT was too HARD to read.

I decided on OPTION #2 (Changing of the font).

SpellMasters — Re-think

While I was under the impression that this design was at 80%... I may need to re-think that a bit. I was planning to write a "book" to complete the amount of "Monsters" available to play against. However I realized that this might be GREAT for the "Players", it's not really great for me! Hmm...

What can I possibly mean? Well I was leaning towards a D&D component like a "Monster Compendium" with over 200+ Monsters to battle. But I realized two (2) things:

1. The Book may be too much for first time players.

Sold out!

Just wanted to put somewhere that I just sold out of my Darkness & Light expansion, which is exciting and also a little sad. And also maybe saying I could've put up a smaller holiday discount than I did :) There are still a dozen or so copies available at the distributor I'm using, but that's it.

The print run was only 768 units because I really didn't think I could sell 1000, but that was before COVID drove everyone into their houses with their kids..

Merry Christmas

Merry Christmas everyone. Hope you have all had a Fruitful year. God Bless

New Game: Animal Houses

Animal Houses - PnP Version

I purchased a set of 6 Woodland Creatures Dice from The Game Crafter not too long ago, and decided to use them to make a game for my twin nephews (age 7).

Ladies and Gentlemen, I bring to you Let-Off Studios' ANIMAL HOUSE(S)!

Last Update: 25 Dec 2020

Download this ZIP for all files needed to play the game:
https://let-off.neocities.org/games/losah/losah.zip

Separate instructions available for download as a PDF here:
https://let-off.neocities.org/games/losah/animal-houses.pdf

New Game Design Contest at The Game Crafter - The Solo Duo Challenge

The Game Crafter - Board Game Design Contest - Solo Duo Challenge

We’re excited to be partnering with the Board Game Design Lab for the Solo Duo challenge, where you need to make a game that plays with 1 or 2 players. Learn more at https://www.thegamecrafter.com/contests/solo-duo-challenge

Planes of Aria — Introduction of a NEW design

The "working" title of this game was called "Titans" and I had been working with a Swiss Toy Designer a few years ago. Anyways he deleted the forum we had been working on the design of "Titans" and had gone MIA.

I now got some *NEW ideas* for the game after watching a The Dice Tower video from the game Labyrinth. Yeah I'm not at all impressed with that game but it did introduce a "fantastic" mechanic, namely moving of TILES. That's when I got my inspiration...

Game #10/12 - LEO (400-800km) - Compete against orbiting spacecraft controllers to obtain the most science.

leo - play

LEO (400-800km)

An 18 card PnP game for 1-4 players about competitively operating a Low Earth Orbit spacecraft to obtain the most science.

Files for playing:
Rules:
http://www.mediafire.com/file/itm3f4oihqpabkj/leo_rules_01.pdf/file

Cards:
http://www.mediafire.com/file/4csz9lhfgcsx33b/leo_cards_01.pdf/file

Additional resources needed:
1 Pawn/player
4 Cubes/player (score, fuel & battery tracking)
2 Black Cubes/player (defects)
3 Black Cubes (eclipse markers)
3 Green Cubes/player (science)
3 Orange Cubes/player (images)

Game play:

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by Dr. Radut