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Consultants, Evaluators, and Agents

Not long ago someone wrote to me out of the blue and offered to pay me to act as a consultant to evaluate his tabletop game. He’d read my book “Game Design: How to Create Video and Tabletop Games, Start to Finish.” He had been working on his game - I assume a tabletop game in the circumstances - for 20 years

Micro Contest Semi-Finalists Revealed!

Micro Game Challenge Sponsors - Father Geek, All Us Geeks Podcast, and The Game Crafter

The Game Crafter is pleased to announce that the semi-finalists for the Micro Game Design Challenge have been revealed. Our judges are now narrowing down the list of 3 to 7 finalists.

Ruminations about Magical Numbers (and processes) in Card Games

Not long ago I wrote some ruminations about magical numbers and boardgames, ( and Steven Davis suggested I should talk about this in relation to card games, such as card hand size.

Tradewars - Homeworld: Expansion

I know it's seems early to be discussing *Expansion* of the game considering the Kickstarter has not yet occurred. However, I feel this might be something worthwhile discussing with potential Publishers who may be more excited when told that the game will have Scenario-based expansions that will increase "Re-playability".

In an earlier blog post, I explained that I wanted to stay away from "Race Expansion" simply because I thought that Scenario-oriented expansion added MORE value to the original game.

"Play as many games as you can?" Maybe not.

For various reasons I am not going to post this hear. You can see it at:

Business Strategy And Board Game Design: How to be Different!

I remember in my capstone business class we read an article by a M.E. Porter, a Harvard professor, about business strategy. The article was amazing and he tears down the idea that strategy is what you do to eliminate the competition. He talks about how being efficient and cheap aren't business strategies and that having a business that does business different than competitors is true business strategy. Ikea is given as an example of good business strategy.

Micro Game Challenge Entries: Let The Voting Begin!

The Micro Game Challenge - Presented by Father Geek, All Us Geeks Podcast, and The Game Crafter

The Game Crafter has received 129 entries in the micro game challenge and that is a new record! It is now up to you, the community, to narrow down that giant pile of games to a more manageable list of only 20 semi-finalists for our judges Cyrus (Father Geek) and Jeff (All Us Geeks Podcast) to paw through. You have until the wee hours of next Monday morning (noon UTC) to get your votes in. Go vote today!

You may vote for as many games as you like, but only once per game. The votes cost 10 crafter points each. This spending of crafter points helps ensure we don’t get a lot of undue out of community influence on the results.

“On the horns of a dilemma”

(In the following I’ll be using quotes gleaned from online discussions, from players and a well-known designer. These are all personal observations, of course, and anecdotal evidence. We simply don’t have the “scientific” evidence about games to “prove” any particular point of view. You’ll have to examine your own experience to make an evaluation.)

3 Cent Sale Ends Tonight at 11:59pm GMT!

The Game Crafter - The Leading Print On Demand Game Publisher

Be sure to stock up on our blank game components before our 3 CENT SALE ends at 11:59pm GMT tonight! All game components included in the sale are only $.03 each! A few of our products are no longer on sale because we sold the excess inventory already. But we still have the following components in stock and on sale:

Blank Poker Cards
Blank Small Square Tiles
Blank Spinner Mats
Blank Square Shards
Blank Jumbo Cards

This is a great opportunity to stock up on prototyping materials for your next game idea!

Tradewars - Homeworld: Prototype

Well I am ALMOST completely finished with the 8th prototype for "Tradewars - Homeworld". This prototype will be in sparkling COLOUR and have placeholder artwork (Space/Stars). This version of the prototype will be made via The Game Crafter ( and I will have four (4) decks printed to allow blind testing with up to four (4) players!

All that remains is to produce the cards with bleeds (black) and one "Game Reference Card" which allows players to remind themselves of the various roles and starship rules.

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by Dr. Radut