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How to joy a beginner ?

Hi,

I have created my new game, a coop workerplacement. Yesterday I have played it with a group of experienced game designers and one of the essence was, the game is too complex, it will scare peaople away who dont´t play this kind of games regulary.

The game itself doesn´t offer a lot of draw possibilities a turn but the results are longterme and complex.

I am wondering if I should reduce complexity and a strategic moment of the game or if I better should make a kind of starting kit with less options for a beginner game and then give experienced players the full package ?

The Winner of the 5th Street Challenge Is…

Congratulations goes to Castle Defenders: POCKET for winning the 5th Street Challenge.

The two runners up (in no particular order are): ROWDY HEROES! Fight the Evil Army and Questgiver

The Game Crafter team would like to take this opportunity to thank all of the participants in the 5th Street Challenge. Our next contest, the Time Challenge ends in a few days. Be sure to get your entries in soon!

Custom Printed Bridge Card Tuck Boxes

Bridge Cards Tuck Box

For quite a while people have been asking The Game Crafter to produce a tuck box for bridge cards. We’re pleased to give you exactly that now. Download the templates and get started. Enjoy!

Related Games Subsystem

Many of the designers in The Game Crafter community have asked for a way to link their games together. Sometimes it’s because one game is an expansion to another game. Other times it is because they have a deluxe and a basic version of the same game. Whatever your reasons, you can now do exactly that.
Go into your game and click “Edit Details”. At the bottom of the screen you can see a list of all your games. You can click on one to link it to the current game.

DS Video game now Android project

Although this is NOT a Video game forum, I simply wanted to share some of my discuss what has been going on for those wondering where "Tradewars - Homeworld" is?!

"Tradewars - Homeworld" is being reviewed by a Publisher, it has almost been 1 year (in review). We really want to make a deal with a publisher however we realize that all efforts need to come to a conclusion and feel that 1 year to wait for a response is NOT unreasonable.

96-Card Square Tuck Boxes

96-Card Square Tuck Box - Now available at The Game Crafter

We’ve had a lot of call for a square tuck box, so we’re happy to release our new 96 card square tuck box. It will hold 96 square, hex, or circle cards. In addition, it will hold approximately 20 of our large square and large hex tiles. And it is priced at just $2.79, the same price as our other tuck boxes. Download the templates and get started. Enjoy!

Video screencast: 10 "Need to Knows" about Game Design

Note: I saw someone refer to this as 10 need to knows about tabletop game design. No, this applies to ALL game design.

http://youtu.be/rxBUr9KdsIg

Holiday Shipping Deadlines

Hello from The Game Crafter!

I know it seems to be ridiculously early to be talking about holiday shipping deadlines in October, but it is that time of year again. If you’re working on a game you plan to give as a Christmas present, then please place your orders no later than December 3rd to receive it in time for Christmas. If you live outside the US, it will take much longer to arrive so plan accordingly.

We’ll provide another update as we get closer to remind you to get those orders in. Happy designing!

Stealth - glitches and probable solutions

Laying down the final art has started. We are still
facing the problem of very very few play testers.
Some mechanics have been modified. Duel
initiation and run away mechanics have changed
to remove a few glitches. The glitches and
changes made were:

GLITCHES:
Knife: after some final solo testing, I found out a
glitch in the knife's limitation/ability. It states
that a knife can only be used when moved on the
same block and you have to use one turn to do it.
In rare cases, when a player is left only with a
knife, and he starts dueling with another player,

China Guangzhou Int’l Game & Amusement Exhibition(CIAE2015)

"Octagon" map with nodes

China Guangzhou Int’l Game & Amusement Exhibition(CIAE2015)
Date: March 28th -30th, 2015.
Venue: Guangzhou Pazhou International Sourcing Center
ADD: East Avenue, Haizhu District, Guangzhou Pazhou International Sourcing Centre, Guangzhou No. 8, 18th Floor, East Tower

China Guangzhou International Game & Amusement Exhibition(CIAE2015)is one of the most important and well-known game show in China and has been successfully held for ten sessions in every March.

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by Dr. Radut