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Creating a Game with Markdown, Pandoc, Latex and PDFJam

The main reason for a lack of small posts on the progress of Chip Shop is that behind the scenes we have been working on some large stumbling blocks to push the game towards play testing. We wanted to focus on getting those completed over all else.

New and Improved Cards

We have added a lot of new cards but also spent time fleshing out the existing ones with flavour text, images, legal information and removing as much extraneous text as possible.

Wars of Alier: Fall of the Archmages Print and Play version -play testers wanted-

Hi, Im John Bullinger. For over 3 years I have been working on, changing, and developing a game called Wars of Alier. The newest version is ready for play testing. If you want to help please go to https://www.thegamecrafter.com/games/wars-of-alier:-fall-of-the-archmages

Any and all suggestions, questions and comments are welcomed. Thank you!

Best movement mechanic large board

Hi everyone,

As a follow up to my previous question of how big a board is too big, I wanted to ask what movement mechanic(s) you feel are the best/most interesting or unique you have encountered. I feel there's a couple mechanics I have encountered that I like and one that I really like.

Against the grain...

No one can deny that board and card games have been blowing up in the last decade. Consequently, an slew of people have come out of the woodwork to try and prove to the world that they can be game designers. As such, some have been fairly successful, many have not. With the advent of Kickstarter, crowdfunding has become the trend. The #1 question I get when showing off my game is, "Are you going to have this on Kickstarter?" In addition, budding game designers are everywhere at conventions. Companies like The Game Crafter have sprouted to solely cater to the game designer's needs.

Pocket Sports Hockey '15 - Dice on Ice

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Yes sir......put the Molson on ice, cover yourself in maple syrup and grow a Gretzky mullet.

Pocket Sports Hockey '15 is only a couple of weeks away!

Time for all proud ice hockey fans to put their skates on and purchase a copy before the next season begins :)

PRE ORDER YOUR COPY NOW FOR THE DISCOUNTED PRICE!

Staff Picks at The Game Crafter

The Game Crafter - The Leading Print On Demand Game Publisher

In the latest episode of The Game Crafter Official Podcast, Jeff King and JT Smith talk about Staff Picks! Learn all about staff picks by listening to the podcast here.

Pocket Sports Golf '15 (more than a night out with Robert Allenby)

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Pocket Sports Golf '15 is back in its latest evolution with more action than Tiger Woods gets on tour!

We always aim to keep games fresh and improving and Pocket Sports has spent time at the 19th hole coming up with a few changes. A tough solo or multiplayer game before is now even tougher.

Successful Launch of Star Trek Five Year Mission

My goal for GENCON was to demo the game for 300 people over the entire weekend. With 3 tables going at a time turning over every 45 minutes we accomplished that by the end of day on Friday. The game was well received by those that played, I was interview 5 times, did a 3 hour signing with Marina Sirtis on Saturday, a charity event featuring 5YM Saturday evening and we sold hundreds of copies. 5YM should be in at the distributors in a few weeks so that your FLGS can order them.

P.S. I'm exhausted.

How big is too big?

Hi everyone,

I'm new to this forum and I'm looking forward to it!

I'm in the early stages of developing a board game. The setting is a massive planet, much larger than Earth and the mechanics of the game include exploration and discovery, individual fights and large battles with other races and monsters, etc. The size of the planet is a 'character' in and of itself, and one the heroes need to learn to overcome. The board will have detailed art, to give the impression of many features over a large landscape. The landscape itself is a key component of this game.

Pocket Sports Basketball '15 (the new edition:)

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Basketball '15 - All Star action release date August 15, 2015

BOOM-SHAKA-LAKA! Pocket Sports Basketball '15 will be amongst the new games only a couple of weeks away!

While the game play remains similar, we've made some tweaks and adjustments to make this already A game into an A+ game!

Firstly, some of the shot names players will attempt have changed to make commentating fresh and unique for the new edition. The Point Guard position now has an uncontested shot to speed up scoring and push up team and individual game totals (if you're tracking that kind of stuff :)

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by Dr. Radut