Happy Mother's Day to everyone!
Today we got to playtest the game I submitted to this month's showdown. I won't say much about it except that everyone really had a good time and I think it's definitely a design that I want to pursue.
Playtesting is something that everyone needs to do, but it's not near as much fun as just coming up with ideas. The idea phase is great; the unlimited potential that you imagine the game having makes for a pleasant thought experiment, but until you start playtesting you really have nothing more than a bunch of ideas that may or may not work as a game.