Dice games seem to be popular nowadays. Games like Quarriers, Dice Masters, Imperial Assault, and King of Tokyo use dice as their primary driving force and it works well.
But I'm starting to see more and more push for dice in indie games. But is the push for more dice games the best for your game? Does your game need customized dice? A game can have sufficient randomization without the use of dice.
Here's some creative ways to go around using dice.