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Announcing The Micro Game Challenge

Micro Game Challenge Sponsors - Father Geek, All Us Geeks Podcast, and The Game Crafter

Father Geek, the All Us Geeks Podcast and The Game Crafter are proud to present the Micro Game Challenge. When you’re looking to get new people into games, especially around the holidays it’s nice to have a micro game or two. Also, since a dollar doesn’t stretch as far as it used to, it’s nice to be able to buy a game that doesn’t cost an arm and a leg. A micro game is a complete game, that fits in a tuck box. It’s small, portable, inexpensive, fast to play, easy to learn and teach, and most importantly fun.

Cyrus Kirby from Father Geek and Jeff King from All Us Geeks have personally put up the money for this challenge, wrote the rules for it, and will also be judging it.

Tradewars - Homeworld: Playtesting

Well I have a pretty firm date for a playtest on 27 September... Although it will NOT be a "blind" playtest, players will be encourage to experiment with the cards and challenge EACH OTHER to see who wins. I will only be there mostly as a spectator once I explain the game and how to play. I can't wait to see how NEW players to the game strategize to defeat their opponent.

Monster Keep: Lords of Keeps

So fundamentally I have a SOLID base for the game ("Monster Keep"). I am now thinking about small additions that I can add to the game...

One of my ideas is the following:

  • Much like "Clue", each player's token is one of six colours. So I figured that I would create a special "Lord" card for each one. The bonus it gives a player is BY DEFAULT a player will have +2 trait stats. So for example, Lord Asinius, who is a glutton will give a player +2 Food for each bid. And so forth. Other Lords will have a different bonus...

Thinking of my dream projects.

At the moment I have two projects I consider alive and active, my big steampunk/fantasy citybuilder called Steamtopia and my still unnamed horror auction game. Both of them are as done as they can be right now, I need more playtesting data before I can develop them further. Steamtopia has had to take a step back for the moment since it takes a long time to have a playtest session and I've not been able to try it on fresh players. The auction game has worked surprisingly well during our four playtest sessions, and I've made the last revisions before I will bring it to our small gaming convention next weekend where I will try a blindtest of the rules (but since all the players are my friends the actual play will not be blind of course). The interesting thing is that not being able to fiddle with something made me once again think about some of the games I've been LONGING to design...

Monster Keep: Vile Heroes

So in this blog entry, if figured I would explain a little bit of what the "Heroes Deck" will be comprised of.

As I mentioned in the "Coming next" blog entry, the "Heroes Deck" will remain confidential due to its link with Stretch Rewards. But there is some information that I CAN disclose.

The "Heroes Deck" will be comprised of forty (40) cards. Each card in the deck will be repeated four (4) times. So in reality there are ten (10) UNIQUE cards to the deck.

Voting Open For Classic Arcade Challenge

The Game Crafter - The Leading Print On Demand Game Publisher

Voting is now open for The Game Crafter's Classic Arcade Challenge. The TGC community needs to narrow down the field of 33 entries to just 20 for our judge to critique. Voting shall remain open for the next 7 days. At that time, the 20 games with the most votes shall be revealed, and our guest judge will get to work.

Only two weeks to go

Flotten Versenken


I want to start my crowdfunding project "Flotten Versenken" on octobre 1st. Thats getting very tight. I will get my new camera tomorrow and will hopefully start on my video. Here is one design I made, but it will not be on the box :

Monster Keep: Coming next

Okay so I figured I would *collect* the ideas from the Monster Keep thread (

I am doing this because there was some discussion and changes as the game materialized. So in this blog, I will explain (to the best of my abilities) what "Monster Keep" is.

"You are the Lord of a Stronghold who must recruit Monsters to protect his Keep from the evil Heroes that come with the intent to steal valuable gold and treasure. But Monsters are a "hard to please" bunch... and will only protect the Lord who satisfies their needs..."

New Warbot Game Pieces and Parts Available

The Game Crafter now sells 6 types of warbots. These

The Game Crafter now sells 6 different types of warbots. These game pieces and parts can be purchased in any quantity and start out at $.67 cents each. Bulk discounts are available.

Brief, free audio-visual Introduction to Game Design class

I've created a brief, free audio-visual Introduction to Game Design class. It is primarily aimed at those who want to design video games (a much larger contingent than tabletoppers), but applies to TT as well. While many readers here already understand most of what I say, you might know someone who is just getting started in design who could benefit.

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by Dr. Radut