"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupery. Another form, about Japanese gardening actually, is "Your garden is not complete until there is nothing else that you can remove."
This is my guide to game design, but I do not design puzzles. When you design a puzzle you may want to make it more complex, so that it will take longer to solve.
It's literally been ages since my last post regarding my main game Gods & Minions. This little behemoth is a long-term pet-project of mine thats all about warfare in a fantasy
world. Few of you might remember that the game originally started as a collectible dice game and even fewer know that the background world dates back to my pen-and-paper RPG sessions.
Dustin Oakley successfully funded his Zooligans Card Game on Kickstarter in June. (Due to legal reasons the game name changed to Zoodlums after it was funded.) Dustin used The Game Crafter’s Bulk Order Fulfillment (BOF) service and you can read about his experience in the interview below.
So we have contacted our FIRST publisher regarding our game. Back in 2012, we contacted this publisher to ask what their *submission policy* was. The response we got back was very *positive*. And so we decided to follow-up on our initial e-mail with some details about our game.
Well it turns out, the publisher has re-contacted us and asked for us to send some sample cards and our game's rulebook. We have responded to that request and have explained that we will have some preliminary artwork in the month of January!
I started a crowdfunding project on Ulule.com. My game"Fleets at Battle" is a family game wich is based on the idea of battleships. It is a dexterity game for 4 players.
I had a lot of play tests and mainly only good comments on the game. Never the less I can not fund this game. Now I want to work over my game but I have no clue what I must change. As the play test went good I don´t want to change the rules. It is more a make over of design. Should it be more comic like ? My presentation seems to be poor too, so what can I change there ?
At long last, you can now sell digital files on The Game Crafter. Why would you want to do that? You may want to sell a print and play version of your game. Or you may use The Game Crafter to make maps and GM screens for your RPG, and now you can sell a PDF copy of the handbook as a complete kit. You may be a Tarotist who uses The Game Crafter to sell your decks, but you want to include a meanings PDF to people who bought the deck. There are an endless number of reasons you may want to include some files with your game, or as a game.