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Mal's Design Cauldron - Day 2

Well, my hopes of having a day where I figured stuff out for at least one of the things bothering me yesterday remain unfulfilled at the moment, so I'll just do a stream-of-conscious thing, I guess.

Right, problems. What's in the way?

Let's start with Colony. I'll give you the rundown again, along with how far I'd progressed it.

Mal's Design Cauldron - Day 1

Well... not really day 1 of the design, but day 1 of blogging and throwing my ideas out into the open.

[Beginning bit]

So at this point in time, I've got three contenders for my first game. Obviously depending on how things go, one will end up becoming my focus and the others will either be scrapped as time goes on or be put onto the back-burner. I've got a notebook I've been scrawling in for about a week with the rough outlines of mechanics, themes and also research on other designers. I'm thorough... ish.

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by Dr. Radut