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Henchmen! is now on Kickstarter and we need your help fellow designers!

My game Henchmen! is now available for pre-order through Kickstarter. We have some awesome rewards and special earlier back promotions to give away. We just launched 11 hours ago and already we're at $500! Help us bring you one of the best games of this generation!

https://www.kickstarter.com/projects/zodiakuniverse/henchmen-0

Indiegogo Campaign Idea, Let Me Know What You Think!

I'm thinking of running an indiegogo campaign to fund my game design company DFL Games. This would mean I raise the money to purchase better materials and hardware, and give me the capital to travel to different cons. I know this is different from the norm but allow me to breakdown how I'm planning to do it and then I'd love to hear your opinions.

Remember The Basics (Long Post)

Last week was terrible for me! Work was stressing me out, I slipped on my stairs and got a huge piece of wood stuck in my hand and then the very next day, I slipped down those same stairs again and broke my thumb! Naturally I was pissed off at the world, but then something happened that totally turned my weekend around and I thought Iā€™d share it with all of you.

Henchmen!

09-28: Henchmen Current State

The previous version of Henchmen was poorly designed due to the inability to rebuild resources and the added/unneeded lv2 and lv3 Henchmen. What also seemed out of place was the Super Hero's role as a sort of count down mechanic.

Changes:

Instead of each player flipping over an event and having to face the consenquences. players instead will have a "Job Board" with 5 events/Jobs to pick from. These refill after each job is resolved.

Replacing the Hero Countdown:

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by Dr. Radut