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Design Theory

This forum is for discussing various ideas about game design; rules, themes, etc.
TopicRepliesViewsCreatedLast replysort icon
Accepting that some of your ideas will suck.... a lot.
1
44 by Tbone
6 hours 16 min ago
by X3M
43 min 2 sec ago
What to do about "Mana"?
21
439 by questccg
08/23/2016 - 22:22
by MKG
6 hours 5 min ago
New game concept I had -- is it too similar to anything?
5
367 by mcobb83
08/18/2016 - 13:13
by Mokheshur
08/23/2016 - 09:27
The objective of 'MORE'
8
284 by rstraker
08/19/2016 - 02:34
by rstraker
08/22/2016 - 11:53
When to leave well-enough alone?
6
499 by Javenknight
07/28/2016 - 12:22
by larienna
08/10/2016 - 10:49
Whats in a name?
10
342 by mcobb83
08/08/2016 - 17:08
by mcobb83
08/09/2016 - 17:16
The CARD game conundrum
7
531 by questccg
08/01/2016 - 22:55
by ElKobold
08/03/2016 - 03:16
Critique of card design
11
497 by lomber
07/28/2016 - 07:33
by lomber
07/30/2016 - 09:05
One time use items in search missions
3
198 by dabuel
07/28/2016 - 04:08
by gilamonster
07/29/2016 - 05:03
Eurogame Design
2
248 by ErnstFourie
07/28/2016 - 07:33
by ErnstFourie
07/28/2016 - 15:27
Beginning
5
245 by Mrtwills
07/26/2016 - 10:19
by Zag24
07/27/2016 - 17:17
Which Card Layout Do You Prefer?
11
530 by danielbishop56
07/21/2016 - 16:06
by danielbishop56
07/25/2016 - 15:14
Card Workshop: User Feedback
5
462 by Tbone
07/17/2016 - 20:43
by JohnPace
07/25/2016 - 10:04
Quest AC v2: Badlands - What to match with?
3
228 by questccg
07/24/2016 - 00:19
by questccg
07/24/2016 - 12:55
Different factions in a wargame - should they have the same stats or be different?
14
1046 by KiltedNinja
07/06/2016 - 08:27
by KiltedNinja
07/19/2016 - 08:59
Statistic card design problems
0
182 by X3M
07/15/2016 - 09:39
n/a
What got you interested in designing board games?
21
1230 by Cool Among Camels
06/24/2016 - 03:40
by Tedthebug
07/14/2016 - 00:08
Group Dice Rolling Probability - Multiple Choice
10
543 by Rimmsolin
07/09/2016 - 01:08
by Rimmsolin
07/12/2016 - 00:45
Stickered Stand-ups or monochrome pawns?
8
483 by mcobb83
07/09/2016 - 21:23
by ruy343
07/11/2016 - 18:07
Semi-Real Time
14
1337 by Experimental Designs
03/03/2016 - 00:20
by Experimental Designs
07/09/2016 - 23:19
Would you play a card game that offered players "Lego-like" control over gameplay?
2
407 by d.walkabout
06/29/2016 - 15:50
by let-off studios
06/29/2016 - 18:02
Wargame points formula. Determining weights.
16
689 by mongoosedog
06/27/2016 - 08:17
by mongoosedog
06/29/2016 - 09:09
Designing from details instead of abstract mechanics
5
500 by larienna
06/23/2016 - 21:00
by larienna
06/26/2016 - 11:48
reputation / popularity tracks in board games?
3
337 by Willem Verheij
06/25/2016 - 04:18
by The Professor
06/25/2016 - 22:22
Trying to stick to a simple combat system with some strategy.
7
476 by Willem Verheij
06/22/2016 - 14:51
by Willem Verheij
06/23/2016 - 08:39
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by Dr. Radut