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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
Ever seen this mechanic before?
10
863 by RyanRay
07/27/2014 - 23:19
by RyanRay
7 hours 20 min ago
Simple, RPS-like mechanic
16
514 by admiral142
10/07/2014 - 16:13
by admiral142
8 hours 17 min ago
When is something too complex?
21
1141 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
23 hours 37 min ago
Strategy in a racing game - quantitative cards mechanic
0
156 by T hardy
10/17/2014 - 03:26
n/a
Dodge vs Block mechanics for turn based combat system
[Page 1, 2]
46
1706 by devaloki
09/14/2014 - 01:29
by X3M
10/17/2014 - 01:43
Combat System without dice
12
703 by Tbone
10/03/2014 - 12:17
by Tbone
10/16/2014 - 13:42
Minor Combat System?
5
324 by el Traveem
10/12/2014 - 15:18
by Jarec
10/15/2014 - 10:35
Combining Action-based turns and resource/deadline management
2
311 by JuKarasawa
10/14/2014 - 08:58
by JuKarasawa
10/15/2014 - 08:11
End game triggers/problems
10
445 by Carl G
10/11/2014 - 01:37
by Beggarking
10/13/2014 - 23:28
A change in taking cover
10
427 by X3M
10/06/2014 - 05:22
by X3M
10/11/2014 - 10:18
Custom Turn Structure
1
234 by Tbone
10/09/2014 - 00:27
by X3M
10/09/2014 - 12:52
Cooperation incentives in game mechanics?
3
336 by JuKarasawa
10/01/2014 - 14:12
by JuKarasawa
10/07/2014 - 09:45
Bidding on Semi-Secret Items
9
490 by RyanRay
09/28/2014 - 16:03
by RyanRay
10/05/2014 - 11:57
Detection and spotting mechanics
15
608 by Experimental Designs
09/21/2014 - 04:23
by Experimental Designs
10/04/2014 - 15:10
Graphic representation of injury
3
225 by Jonsan
10/02/2014 - 11:18
by Zag24
10/02/2014 - 16:48
Faction Quirks
2
474 by LunarGiantNeil
09/27/2014 - 13:38
by Some Random Dude
09/30/2014 - 19:57
Fast Draw
5
414 by Captain Clegg
09/26/2014 - 04:16
by Gabe
09/28/2014 - 15:23
Dice-driven and Card-driven rewards
7
423 by MarkD1733
09/19/2014 - 19:30
by MarkD1733
09/24/2014 - 22:16
which way to go?
1
255 by MarkD1733
09/19/2014 - 23:06
by X3M
09/20/2014 - 07:27
Magic: MP vs Castings system
15
760 by devaloki
09/02/2014 - 20:10
by devaloki
09/16/2014 - 03:46
Making a battle mechanic more balanced
15
594 by Toa Lewa
09/12/2014 - 19:34
by MarkD1733
09/16/2014 - 00:55
Battle Bash - how to make it more interesting?
7
338 by Squinshee
09/14/2014 - 11:13
by NomadArtisan
09/15/2014 - 11:40
Economic mechanics...done before? if so where?
8
495 by MarkD1733
09/11/2014 - 23:37
by MarkD1733
09/14/2014 - 19:36
How many battles?
4
334 by MarkD1733
09/13/2014 - 00:03
by MarkD1733
09/13/2014 - 09:31
Dice Pool damage system, penetrating values
8
571 by devaloki
09/02/2014 - 20:16
by schattentanz
09/12/2014 - 07:25
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