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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
new/ hero/villain dice card game
[Page 1, 2, 3, 4]
118
3482 by jedite1000
07/31/2017 - 07:31
by questccg
4 hours 36 min ago
Abstracting Ninja Encounters off board
0
26 by larienna
12 hours 3 min ago
n/a
Is my Games' combination of mechanics original?
3
147 by ChuckTut
1 day 15 hours ago
by ChuckTut
1 day 14 hours ago
Crafting vs Purchasing
7
255 by mwlgames
08/17/2017 - 16:05
by let-off studios
1 day 14 hours ago
Sand Timer mechanic
10
325 by spaff
08/10/2017 - 14:03
by Super-Tooned
08/14/2017 - 21:08
Tile Based Exploration - Room Features by Dice
0
118 by mattehdeh
08/14/2017 - 09:42
n/a
The Great Totem (Native American hunting and war)
[Page 1, 2]
41
1149 by Trepid
08/04/2017 - 22:12
by Trepid
08/13/2017 - 15:45
help deciding on combat mechanic
5
371 by erobles
08/03/2017 - 22:55
by erobles
08/05/2017 - 23:30
Event Cards (V2.0?)
19
837 by X3M
07/12/2017 - 05:47
by X3M
08/05/2017 - 10:14
Combat Resolution Critique
1
297 by spaff
07/31/2017 - 15:01
by X3M
07/31/2017 - 15:25
Dice Combat for Sea Warfare - Help!
14
472 by Actionartist
07/27/2017 - 14:09
by Stormyknight1976
07/28/2017 - 18:18
How to randomize?
22
618 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
Area Control Resource Mechanic: Blade & Barrel
2
267 by spaff
07/20/2017 - 14:03
by The Odd Fox
07/21/2017 - 01:40
Player allocating skill into subcategories with some choice of how they use the skills
3
228 by cloa513
07/19/2017 - 05:53
by let-off studios
07/19/2017 - 08:18
Territory expansion and crunching
13
542 by larienna
07/10/2017 - 11:02
by DarkDream
07/17/2017 - 15:29
Landlord income/late fee financial mechanics
12
656 by Trepid
07/02/2017 - 15:30
by kos
07/17/2017 - 09:16
How do we feel about allowing players to vary the game length
12
650 by mongoosedog
07/08/2017 - 14:00
by questccg
07/12/2017 - 18:59
Secondary RPS on a forever expanding game
13
1298 by X3M
12/10/2016 - 10:49
by X3M
07/04/2017 - 02:18
Do's and Dont's of combat mechanics in card games?
4
459 by jedite1000
06/30/2017 - 02:02
by jedite1000
07/01/2017 - 23:31
Card game with "Workers" for resources, Is this plausible? More details in body.
3
311 by Corrosive Games
07/01/2017 - 16:01
by kevnburg
07/01/2017 - 17:53
How do i shorten this cards effect?
11
770 by jedite1000
05/11/2017 - 10:09
by Corrosive Games
07/01/2017 - 17:26
Help with combat Dice, what do you like?
18
1383 by Druski
04/29/2017 - 19:18
by john smith
06/30/2017 - 00:43
The first turn advantage in my TCG/tactical combat game
3
375 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
Character Sheet Stat Balancing
13
677 by ssm
06/19/2017 - 13:43
by X3M
06/21/2017 - 01:54
procedural board generation
12
596 by krone9
06/14/2017 - 02:44
by krone9
06/16/2017 - 19:47
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by Dr. Radut