| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Help! Refining a traitor idea |
8
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0 |
by linoleumB 05/20/2013 - 17:43 |
by linoleumB 8 hours 7 min ago |
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| Mercantile Mechanic For Pirate Game |
14
|
0 |
by RGaffney 05/15/2013 - 02:47 |
by Jethro 05/19/2013 - 07:34 |
|
| Meditating on focus vs spread strategy |
2
|
0 |
by larienna 05/17/2013 - 12:57 |
by larienna 05/17/2013 - 21:42 |
|
| The Fog of War |
12
|
0 |
by Experimental Designs 05/14/2013 - 03:55 |
by pelle 05/17/2013 - 17:18 |
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| Combat Cards and Leveling Up - opinions desired |
16
|
0 |
by PaulG 05/06/2013 - 19:15 |
by Stormyknight1976 05/13/2013 - 07:43 |
|
| Turn order woes.... please help! |
9
|
0 |
by ChowYunBrent 05/10/2013 - 09:47 |
by Messeya 05/12/2013 - 10:26 |
|
| Searching for the right mechanic to make pick up and deliver exciting |
10
|
0 |
by ChowYunBrent 04/14/2013 - 15:02 |
by ChowYunBrent 05/10/2013 - 09:45 |
|
| Using Dice as Pawns |
15
|
0 |
by Grall Ritnos 05/01/2013 - 11:31 |
by Grall Ritnos 05/07/2013 - 12:24 |
|
| Two decks for each player |
3
|
0 |
by Shattered Empires 05/01/2013 - 20:01 |
by Grall Ritnos 05/02/2013 - 13:17 |
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| Dice order - Important or not? |
10
|
0 |
by questccg 04/22/2013 - 22:58 |
by questccg 05/01/2013 - 00:20 |
|
| A practical Reaction mechanic |
3
|
0 |
by Experimental Designs 04/25/2013 - 12:09 |
by Experimental Designs 04/29/2013 - 20:48 |
|
| Upkeep Mechanic |
6
|
0 |
by rgbiv 04/24/2013 - 12:15 |
by kpres 04/25/2013 - 00:51 |
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| Card orientation? |
13
|
0 |
by SinJinQLB 01/30/2013 - 13:29 |
by Procylon 04/22/2013 - 04:04 |
|
| Status Effects vs Active Effects |
6
|
0 |
by larienna 04/17/2013 - 08:36 |
by larienna 04/19/2013 - 16:00 |
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| Too many cards vs not enough? |
0
|
0 |
by silasmolino 04/18/2013 - 23:10 |
n/a | |
| Depth and Simplicity |
1
|
0 |
by czman 04/18/2013 - 19:03 |
by MarkKreitler 04/18/2013 - 19:26 |
|
| Emotional impact |
8
|
0 |
by czman 04/17/2013 - 16:07 |
by czman 04/18/2013 - 18:52 |
|
| moving with yourself |
0
|
0 |
by Martin-r-m 04/16/2013 - 21:37 |
n/a | |
| Looking for an interesting "claim" mechanic |
3
|
0 |
by Halobender 04/14/2013 - 22:22 |
by Halobender 04/15/2013 - 14:01 |
|
| Managing Three Decks of Cards |
1
|
0 |
by Shattered Empires 04/12/2013 - 21:14 |
by Procylon 04/15/2013 - 09:09 |
|
| Tracking health, ideas? |
10
|
0 |
by questccg 04/12/2013 - 18:34 |
by MikeyNg 04/14/2013 - 18:35 |
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| Fantasy Combat Mechanic. Too simple, too complex, or just right? |
8
|
0 |
by ThisIsMyBoomstick 04/11/2013 - 20:54 |
by ThisIsMyBoomstick 04/13/2013 - 15:13 |
|
| RedScarf Tactics -- Game Rules, Looking for Feedback |
16
|
0 |
by Three 03/27/2013 - 21:58 |
by Three 04/12/2013 - 08:13 |
|
| Active Effects/Abilities |
3
|
0 |
by questccg 04/06/2013 - 22:36 |
by questccg 04/11/2013 - 22:56 |
|
| cards optional? |
5
|
0 |
by Donahue 04/08/2013 - 16:24 |
by Donahue 04/10/2013 - 11:46 |