Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
Help! Refining a traitor idea
8
0 by linoleumB
05/20/2013 - 17:43
by linoleumB
8 hours 7 min ago
Mercantile Mechanic For Pirate Game
14
0 by RGaffney
05/15/2013 - 02:47
by Jethro
05/19/2013 - 07:34
Meditating on focus vs spread strategy
2
0 by larienna
05/17/2013 - 12:57
by larienna
05/17/2013 - 21:42
The Fog of War
12
0 by Experimental Designs
05/14/2013 - 03:55
by pelle
05/17/2013 - 17:18
Combat Cards and Leveling Up - opinions desired
16
0 by PaulG
05/06/2013 - 19:15
by Stormyknight1976
05/13/2013 - 07:43
Turn order woes.... please help!
9
0 by ChowYunBrent
05/10/2013 - 09:47
by Messeya
05/12/2013 - 10:26
Searching for the right mechanic to make pick up and deliver exciting
10
0 by ChowYunBrent
04/14/2013 - 15:02
by ChowYunBrent
05/10/2013 - 09:45
Using Dice as Pawns
15
0 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Two decks for each player
3
0 by Shattered Empires
05/01/2013 - 20:01
by Grall Ritnos
05/02/2013 - 13:17
Dice order - Important or not?
10
0 by questccg
04/22/2013 - 22:58
by questccg
05/01/2013 - 00:20
A practical Reaction mechanic
3
0 by Experimental Designs
04/25/2013 - 12:09
by Experimental Designs
04/29/2013 - 20:48
Upkeep Mechanic
6
0 by rgbiv
04/24/2013 - 12:15
by kpres
04/25/2013 - 00:51
Card orientation?
13
0 by SinJinQLB
01/30/2013 - 13:29
by Procylon
04/22/2013 - 04:04
Status Effects vs Active Effects
6
0 by larienna
04/17/2013 - 08:36
by larienna
04/19/2013 - 16:00
Too many cards vs not enough?
0
0 by silasmolino
04/18/2013 - 23:10
n/a
Depth and Simplicity
1
0 by czman
04/18/2013 - 19:03
by MarkKreitler
04/18/2013 - 19:26
Emotional impact
8
0 by czman
04/17/2013 - 16:07
by czman
04/18/2013 - 18:52
moving with yourself
0
0 by Martin-r-m
04/16/2013 - 21:37
n/a
Looking for an interesting "claim" mechanic
3
0 by Halobender
04/14/2013 - 22:22
by Halobender
04/15/2013 - 14:01
Managing Three Decks of Cards
1
0 by Shattered Empires
04/12/2013 - 21:14
by Procylon
04/15/2013 - 09:09
Tracking health, ideas?
10
0 by questccg
04/12/2013 - 18:34
by MikeyNg
04/14/2013 - 18:35
Fantasy Combat Mechanic. Too simple, too complex, or just right?
8
0 by ThisIsMyBoomstick
04/11/2013 - 20:54
by ThisIsMyBoomstick
04/13/2013 - 15:13
RedScarf Tactics -- Game Rules, Looking for Feedback
16
0 by Three
03/27/2013 - 21:58
by Three
04/12/2013 - 08:13
Active Effects/Abilities
3
0 by questccg
04/06/2013 - 22:36
by questccg
04/11/2013 - 22:56
cards optional?
5
0 by Donahue
04/08/2013 - 16:24
by Donahue
04/10/2013 - 11:46
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