Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
Turn Timer
2
0 by Cicero
12/05/2012 - 23:00
by MarkKreitler
12/06/2012 - 02:09
Balancing special powers by weakening them
13
0 by larienna
11/30/2012 - 09:42
by questccg
12/05/2012 - 18:58
Water Movement / Flooding
6
0 by Soulmate
10/22/2012 - 04:25
by JustActCasual
12/03/2012 - 13:18
CHALLENGE: How To Draw Hidden Starting Hands
14
0 by AnEvenWeirderMove
11/29/2012 - 19:15
by Alumidon
12/02/2012 - 19:44
Combat Mechanic Question
17
0 by jasongreeno
10/11/2012 - 09:06
by Ratmilk
11/30/2012 - 19:02
tornado storm chasing game follow up
6
0 by NewbieDesigner
11/27/2012 - 11:23
by NewbieDesigner
11/30/2012 - 12:46
Sovereign Chess: Modern War as Modern Art
0
0 by PiGuy
11/28/2012 - 23:30
n/a
Special Abilities
13
0 by questccg
11/27/2012 - 20:29
by questccg
11/28/2012 - 20:37
Tracking effects over time.
4
0 by Desprez
11/27/2012 - 17:00
by MarkKreitler
11/28/2012 - 06:45
Manufacturing Game Profit Tracking
5
0 by Alumidon
11/25/2012 - 20:59
by truekid games
11/27/2012 - 10:56
Mechanics for mind games
12
0 by CCGer
10/24/2012 - 09:30
by JustActCasual
11/22/2012 - 04:12
Going First: The Pie Rule
5
0 by PiGuy
11/19/2012 - 03:43
by Izraphael
11/22/2012 - 02:59
Too many dice? + Combat mechanic
7
0 by Matt201
11/16/2012 - 00:07
by JustActCasual
11/21/2012 - 17:33
Looking for Inspiration: Secrets!
6
0 by zmobie
11/17/2012 - 16:28
by zmobie
11/21/2012 - 12:37
Zombie Fort! (school project) Mechanics
16
0 by skittlesloli
11/09/2012 - 17:31
by Orangebeard
11/19/2012 - 14:55
Help me name my Graveyard for Shattered Empires
13
0 by Shattered Empires
10/27/2012 - 16:25
by Shattered Empires
11/14/2012 - 21:42
couple o' ideas for my card game
4
0 by mindwarper10
10/25/2012 - 10:22
by mindwarper10
11/08/2012 - 15:09
Card Melee combat - both duel and minion slaughter
5
0 by dabuel
11/07/2012 - 20:49
by dabuel
11/08/2012 - 02:24
Battle Mechanic - latter Han Dynasty
0
0 by BubbleChucks
10/27/2012 - 14:47
n/a
Looking for input for a special power area control game
2
0 by kronik
10/25/2012 - 18:28
by kronik
10/27/2012 - 08:14
need help for a tile-laying game
3
0 by ofercohn
10/23/2012 - 17:59
by kos
10/26/2012 - 18:46
Track and intercept tornado mechanic
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46
0 by NewbieDesigner
09/06/2012 - 08:56
by NewbieDesigner
10/15/2012 - 07:18
Acceptable Success vs. Failure rates on dice rolls?
1
0 by killerkilroy
10/08/2012 - 18:17
by Orangebeard
10/09/2012 - 15:11
How-to implement Quests
8
0 by questccg
09/30/2012 - 16:49
by questccg
10/02/2012 - 20:26
A bit of help with end game conflict.
2
0 by Patrick Robles
09/25/2012 - 09:39
by Patrick Robles
09/26/2012 - 09:09
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