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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedsort iconLast reply
Action Selection Mechanic
10
819 by Cool Among Camels
06/19/2016 - 13:17
by Cool Among Camels
06/22/2016 - 22:34
How to implement Skill rolls with dice manipulations
5
653 by larienna
06/18/2016 - 23:12
by larienna
06/20/2016 - 13:25
Is multiple combat round + Initiative order Illogical?
5
603 by larienna
06/18/2016 - 11:46
by iamseph
06/19/2016 - 09:40
In search of a proper defense mechanic
11
779 by Squinshee
06/13/2016 - 12:25
by Zag24
06/14/2016 - 11:08
How to Mark Territory Owned without Cluttering the Board?
5
617 by Aekenter
06/12/2016 - 17:12
by X3M
06/13/2016 - 03:31
Sci-Fi 4x Cooperative Game Core Voting Mechanic
6
854 by DarkDream
06/12/2016 - 11:27
by Cool Among Camels
06/15/2016 - 10:40
Alternatives for one on one combat to dice rolls?
5
724 by Willem Verheij
06/12/2016 - 10:56
by czarcastic
06/13/2016 - 13:47
Distributing attributes for quests and mercs
1
427 by frothi
06/10/2016 - 17:17
by czarcastic
06/11/2016 - 17:00
Naval Combat/Map Creation Mechanics
11
889 by Jerry
06/08/2016 - 09:03
by Over_Thinker
06/15/2016 - 18:06
Simple but interesting combat mechanic
4
901 by Tbone
06/05/2016 - 13:24
by ruy343
06/06/2016 - 12:57
Mechanics to customize your character in-game
10
1020 by Johnny Black
06/04/2016 - 23:45
by ruy343
06/06/2016 - 12:20
dice x card combat rounds
8
614 by Johnny Black
06/02/2016 - 10:02
by Johnny Black
06/03/2016 - 03:58
Searching a simple combat mechanic that allow a lot of unit variety in low quantities
13
1386 by larienna
05/31/2016 - 22:45
by X3M
07/05/2016 - 11:14
Looking for feedback on combat system
3
663 by Zag24
05/20/2016 - 15:14
by Zag24
05/22/2016 - 13:10
Tactical "Comand/Counter" Combat Deck
5
841 by questccg
05/14/2016 - 22:00
by JewellGames
05/16/2016 - 11:29
Resource management in a game with static resources
7
937 by ilyoTheHorrid
05/11/2016 - 12:42
by ilyoTheHorrid
05/14/2016 - 17:42
Cards vs punchouts for equipment
3
513 by djayshaggy
05/10/2016 - 23:43
by Zag24
05/11/2016 - 18:01
Kraken Island - need to ramp up the ending
9
695 by EdWedig
05/03/2016 - 21:56
by EdWedig
05/06/2016 - 23:11
Scoring mechanic for a story game about making monsters.
8
891 by Level27Geek
04/23/2016 - 13:19
by ElKobold
04/29/2016 - 12:57
How to? Progress Tracker
8
766 by ErnstFourie
04/20/2016 - 06:20
by questccg
04/21/2016 - 15:43
Blind trading ideas?
19
1263 by mongoosedog
04/19/2016 - 11:02
by radioactivemouse
09/28/2016 - 04:12
Auctions; Revealed or hidden?
1
492 by Enzayne
04/08/2016 - 10:54
by Corsaire
04/08/2016 - 11:27
Revisiting the Drawing of Cards
3
795 by ruy343
03/28/2016 - 11:55
by Gabe
03/28/2016 - 14:40
Simultaneous Turns + Activation
6
1055 by Fhizban
03/28/2016 - 03:25
by Experimental Designs
04/11/2016 - 20:50
Deck-Building: before, during or both?!
2
764 by questccg
03/26/2016 - 23:45
by questccg
03/27/2016 - 19:31
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by Dr. Radut