Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedsort iconLast reply
Limited to one Choice?
4
440 by X3M
03/03/2014 - 18:24
by X3M
03/05/2014 - 09:59
RPS-9 Yes or no?
25
1522 by questccg
03/01/2014 - 20:52
by JewellGames
03/25/2014 - 06:08
Interaction with Independent Factions
9
600 by Jerry
02/27/2014 - 13:45
by baberahamlincoln
02/28/2014 - 17:49
2 Additions?: Health // Altitude
3
478 by X3M
02/19/2014 - 11:49
by X3M
02/28/2014 - 03:57
looking for example mechanisms
8
777 by donut2099
02/18/2014 - 05:35
by marksweep
02/20/2014 - 00:11
Need help with Rules / Mechanics
5
946 by Three
02/12/2014 - 05:59
by schattentanz
05/08/2014 - 01:04
PvP Combat Deckbuilder?
3
948 by Kamon
02/07/2014 - 01:01
by larienna
02/07/2014 - 17:08
You are in a Maze of Twisty Little Passages all Alike
7
1049 by Toa Lewa
02/05/2014 - 15:11
by pelle
02/08/2014 - 03:49
What Makes or Breaks a Tabletop Miniatures Game
15
2299 by Toa Lewa
02/03/2014 - 12:13
by schattentanz
03/03/2014 - 04:53
A mechanic to resolve cards
12
629 by RPotter
02/03/2014 - 00:30
by JollyJoel
02/03/2014 - 09:53
Ranged combat in a turn-based RPG like combat system
26
1851 by devaloki
02/02/2014 - 16:30
by devaloki
07/03/2014 - 04:13
Strategies on drawing cards
5
581 by JollyJoel
01/31/2014 - 11:57
by JollyJoel
02/01/2014 - 06:52
Grass or Sand
5
495 by X3M
01/31/2014 - 08:00
by X3M
02/01/2014 - 07:49
Betting mechanic for racing game?
2
460 by EdWedig
01/30/2014 - 22:26
by RGaffney
01/31/2014 - 03:51
Hockey board game
6
764 by Viking300
01/27/2014 - 23:24
by Pure Stats
01/28/2014 - 11:41
Runic magic mechanic
14
527 by devaloki
01/27/2014 - 17:03
by devaloki
01/27/2014 - 23:38
Speeding up the game
5
802 by ruy343
01/27/2014 - 13:51
by ruy343
01/28/2014 - 15:41
Automation
9
631 by RGaffney
01/27/2014 - 04:33
by pelle
01/30/2014 - 10:26
4 Goddesses
7
553 by RGaffney
01/27/2014 - 01:54
by RGaffney
02/02/2014 - 10:56
Win conditions for deck-building game.
5
707 by danielbishop56
01/24/2014 - 16:28
by questccg
01/25/2014 - 22:23
Different ways to divvy up starting resources
5
653 by Inari7
01/24/2014 - 08:35
by ruy343
01/25/2014 - 22:32
Semi-co-op victory mechanics ideas (ultimatum end game)
2
611 by devaloki
01/24/2014 - 02:02
by devaloki
01/24/2014 - 17:15
Alternate Arkham Horror-type stat system?
14
967 by Evil ColSanders
01/23/2014 - 06:13
by larienna
01/31/2014 - 09:59
Time track mechanic in Worker placement game
3
606 by CourageousGecko
01/21/2014 - 14:43
by CourageousGecko
01/29/2014 - 22:29
Trading/Building Mechanic Before Battle
3
561 by Desprez
01/21/2014 - 11:36
by Desprez
01/22/2014 - 02:05
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut