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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedsort iconLast reply
Fishing Mechanic
4
676 by bout0046
06/20/2014 - 16:01
by bout0046
07/02/2014 - 15:47
Strategic or random
5
430 by Puddles
06/18/2014 - 06:46
by ruy343
06/19/2014 - 13:16
Hex tile design help?
11
828 by bmrust
06/18/2014 - 04:07
by Lau
07/14/2014 - 11:04
Help with mechanics please :)
7
533 by Zaralyth
06/17/2014 - 18:09
by Leberus
06/20/2014 - 13:26
Enemy Phase Mechanics Part II
2
429 by saiyanslayer
06/16/2014 - 17:23
by saiyanslayer
06/23/2014 - 16:46
Nerts variants
3
329 by RyanRay
06/16/2014 - 04:27
by ruy343
06/18/2014 - 13:33
Damage tables or just d6 variations? for dark fantasy game...
10
633 by devaloki
06/15/2014 - 19:12
by devaloki
06/19/2014 - 20:23
How can I make skill checks more than just rolling a die?
13
615 by Blunder
06/15/2014 - 13:49
by ErnstFourie
06/18/2014 - 04:11
Demon Wheel - Level-less Skill Tree
1
398 by Three
06/14/2014 - 18:24
by devaloki
06/15/2014 - 06:53
1 currency or 2? for dark fantasy game...
24
778 by devaloki
06/03/2014 - 00:18
by BENagy
06/12/2014 - 16:00
Combination of Mafia (Werewolves) and Killer (Wink Murder)
4
1004 by Toa Lewa
06/01/2014 - 12:18
by Toa Lewa
06/11/2014 - 19:15
Variations on a Puerto Rico style action taking system?
3
498 by Thomas Claughton
05/31/2014 - 16:08
by Thomas Claughton
06/18/2014 - 16:27
Programmed Enemy Action List
20
773 by RyanRay
05/30/2014 - 12:40
by devaloki
06/02/2014 - 06:34
Something that heals and attacks?
5
572 by grumpywookiee
05/30/2014 - 05:40
by let-off studios
05/30/2014 - 19:26
Shield mechanics for turn-based combat
12
892 by devaloki
05/22/2014 - 01:53
by devaloki
05/30/2014 - 02:23
Actions vs Energy Points, and Speed in a turn based combat system
17
856 by devaloki
05/16/2014 - 00:35
by devaloki
05/20/2014 - 02:00
Not deck-building... DICE building
26
1483 by RyanRay
05/13/2014 - 19:38
by danieledeming
06/12/2014 - 17:26
Need help with Skill acquisition system for my dark fantasy game...
8
553 by devaloki
05/13/2014 - 19:25
by devaloki
05/16/2014 - 18:34
Simple albeit complex RPG combat system?
5
817 by Fhizban
05/13/2014 - 12:04
by Fhizban
05/14/2014 - 08:00
SimCity plus Yahtzee?
1
417 by RyanRay
05/11/2014 - 17:55
by let-off studios
05/11/2014 - 19:53
Always at Risk without being Adjacent
20
1272 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
Better mechanic for randomization
6
718 by questccg
04/29/2014 - 21:38
by questccg
04/30/2014 - 16:48
Game Glossary
1
581 by Ekobor
04/28/2014 - 17:52
by Ekobor
04/29/2014 - 22:56
Fix this bluffing plus passing mechanic?
3
728 by Zag24
04/26/2014 - 10:26
by Zag24
05/05/2014 - 17:46
Civilization & Magic: Proportional Actions and spells
3
643 by larienna
04/25/2014 - 10:29
by larienna
04/25/2014 - 20:39
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by Dr. Radut