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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedsort iconLast reply
Games Designers should all play.
5
785 by rpghost
10/23/2014 - 14:30
by Word Nerd
10/26/2014 - 11:50
Strategy in a racing game - quantitative cards mechanic
0
525 by T hardy
10/17/2014 - 03:26
n/a
Combining Action-based turns and resource/deadline management
2
619 by JuKarasawa
10/14/2014 - 08:58
by JuKarasawa
10/15/2014 - 08:11
Minor Combat System?
5
682 by el Traveem
10/12/2014 - 15:18
by Jarec
10/15/2014 - 10:35
End game triggers/problems
10
814 by Carl G
10/11/2014 - 01:37
by Beggarking
10/13/2014 - 23:28
Custom Turn Structure
1
516 by Tbone
10/09/2014 - 00:27
by X3M
10/09/2014 - 12:52
Simple, RPS-like mechanic
16
924 by admiral142
10/07/2014 - 16:13
by admiral142
10/20/2014 - 16:56
A change in taking cover
11
1056 by X3M
10/06/2014 - 05:22
by X3M
10/27/2014 - 09:32
Combat System without dice
12
1195 by Tbone
10/03/2014 - 12:17
by Tbone
10/16/2014 - 13:42
Graphic representation of injury
3
461 by Jonsan
10/02/2014 - 11:18
by Zag24
10/02/2014 - 16:48
Cooperation incentives in game mechanics?
3
598 by JuKarasawa
10/01/2014 - 14:12
by JuKarasawa
10/07/2014 - 09:45
Bidding on Semi-Secret Items
9
763 by RyanRay
09/28/2014 - 16:03
by RyanRay
10/05/2014 - 11:57
Faction Quirks
2
828 by LunarGiantNeil
09/27/2014 - 13:38
by Some Random Dude
09/30/2014 - 19:57
Fast Draw
5
673 by Captain Clegg
09/26/2014 - 04:16
by Gabe
09/28/2014 - 15:23
Detection and spotting mechanics
15
887 by Experimental Designs
09/21/2014 - 04:23
by Experimental Designs
10/04/2014 - 15:10
which way to go?
1
482 by MarkD1733
09/19/2014 - 23:06
by X3M
09/20/2014 - 07:27
Dice-driven and Card-driven rewards
7
755 by MarkD1733
09/19/2014 - 19:30
by MarkD1733
09/24/2014 - 22:16
Battle Bash - how to make it more interesting?
7
572 by Squinshee
09/14/2014 - 11:13
by NomadArtisan
09/15/2014 - 11:40
Dodge vs Block mechanics for turn based combat system
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46
2747 by devaloki
09/14/2014 - 01:29
by X3M
10/17/2014 - 01:43
How many battles?
4
560 by MarkD1733
09/13/2014 - 00:03
by MarkD1733
09/13/2014 - 09:31
Making a battle mechanic more balanced
15
850 by Toa Lewa
09/12/2014 - 19:34
by MarkD1733
09/16/2014 - 00:55
Economic mechanics...done before? if so where?
8
843 by MarkD1733
09/11/2014 - 23:37
by MarkD1733
09/14/2014 - 19:36
Suit Up! 2.0 playtest results, what to do?
0
377 by Squinshee
09/06/2014 - 21:37
n/a
The accuracy mechanic. Redo?
5
571 by X3M
09/04/2014 - 16:27
by X3M
09/06/2014 - 07:16
Time and actions abstraction in wargame turns -resources or tools to develop
0
312 by ndixon
09/03/2014 - 14:24
n/a
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by Dr. Radut