| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Going First: The Pie Rule |
5
|
0 |
by PiGuy 11/19/2012 - 03:43 |
by Izraphael 11/22/2012 - 02:59 |
|
| Too many dice? + Combat mechanic |
7
|
0 |
by Matt201 11/16/2012 - 00:07 |
by JustActCasual 11/21/2012 - 17:33 |
|
| Looking for Inspiration: Secrets! |
6
|
0 |
by zmobie 11/17/2012 - 16:28 |
by zmobie 11/21/2012 - 12:37 |
|
| Zombie Fort! (school project) Mechanics |
16
|
0 |
by skittlesloli 11/09/2012 - 17:31 |
by Orangebeard 11/19/2012 - 14:55 |
|
| Help me name my Graveyard for Shattered Empires |
13
|
0 |
by Shattered Empires 10/27/2012 - 16:25 |
by Shattered Empires 11/14/2012 - 21:42 |
|
| couple o' ideas for my card game |
4
|
0 |
by mindwarper10 10/25/2012 - 10:22 |
by mindwarper10 11/08/2012 - 15:09 |
|
| Card Melee combat - both duel and minion slaughter |
5
|
0 |
by dabuel 11/07/2012 - 20:49 |
by dabuel 11/08/2012 - 02:24 |
|
| Battle Mechanic - latter Han Dynasty |
0
|
0 |
by BubbleChucks 10/27/2012 - 14:47 |
n/a | |
| Looking for input for a special power area control game |
2
|
0 |
by kronik 10/25/2012 - 18:28 |
by kronik 10/27/2012 - 08:14 |
|
| need help for a tile-laying game |
3
|
0 |
by ofercohn 10/23/2012 - 17:59 |
by kos 10/26/2012 - 18:46 |
|
| Track and intercept tornado mechanic |
46
|
0 |
by NewbieDesigner 09/06/2012 - 08:56 |
by NewbieDesigner 10/15/2012 - 07:18 |
|
| Acceptable Success vs. Failure rates on dice rolls? |
1
|
0 |
by killerkilroy 10/08/2012 - 18:17 |
by Orangebeard 10/09/2012 - 15:11 |
|
| How-to implement Quests |
8
|
0 |
by questccg 09/30/2012 - 16:49 |
by questccg 10/02/2012 - 20:26 |
|
| A bit of help with end game conflict. |
2
|
0 |
by Patrick Robles 09/25/2012 - 09:39 |
by Patrick Robles 09/26/2012 - 09:09 |
|
| Movement Mechanic Needs Work |
14
|
0 |
by juggler5 09/24/2012 - 03:18 |
by juggler5 09/26/2012 - 01:57 |
|
| Development of a mechanical game. |
1
|
0 |
by Manigold 09/22/2012 - 17:38 |
by regzr 09/23/2012 - 06:08 |
|
| Whats wrong with this auction mechanic? |
4
|
0 |
by ChowYunBrent 09/21/2012 - 08:52 |
by larienna 09/21/2012 - 10:32 |
|
| Help with location selection mechanic |
7
|
0 |
by Shpee 09/18/2012 - 17:22 |
by Shpee 09/19/2012 - 14:43 |
|
| Tracking things like HP, Experience... etc |
17
|
0 |
by DevinSmith 09/04/2012 - 23:34 |
by nevarin 09/13/2012 - 23:26 |
|
| Rolling for skill tests |
1
|
0 |
by Dargon74 09/13/2012 - 01:09 |
by Patrick Robles 09/13/2012 - 13:07 |
|
| Recognize this trading mechanic? |
6
|
0 |
by Dargon74 09/09/2012 - 21:27 |
by Dargon74 09/12/2012 - 23:55 |
|
| victory conditions for war between two factions |
4
|
0 |
by blackorse 09/08/2012 - 19:05 |
by Impudent Mortal 09/10/2012 - 12:37 |
|
| Need help with a combat mechanic |
11
|
0 |
by questccg 09/01/2012 - 14:15 |
by questccg 09/09/2012 - 17:52 |
|
| My medieval card game - a bidding mechanic? |
6
|
0 |
by teriyaki 06/26/2012 - 08:51 |
by kos 09/08/2012 - 07:50 |
|
| Difficulty creating good player decisions. Help needed! |
5
|
0 |
by ChowYunBrent 09/04/2012 - 10:44 |
by ChowYunBrent 09/07/2012 - 04:29 |