| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Help with location selection mechanic |
7
|
0 |
by Shpee 09/18/2012 - 17:22 |
by Shpee 09/19/2012 - 14:43 |
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| Rolling for skill tests |
1
|
0 |
by Dargon74 09/13/2012 - 01:09 |
by Patrick Robles 09/13/2012 - 13:07 |
|
| Recognize this trading mechanic? |
6
|
0 |
by Dargon74 09/09/2012 - 21:27 |
by Dargon74 09/12/2012 - 23:55 |
|
| victory conditions for war between two factions |
4
|
0 |
by blackorse 09/08/2012 - 19:05 |
by Impudent Mortal 09/10/2012 - 12:37 |
|
| Track and intercept tornado mechanic |
46
|
0 |
by NewbieDesigner 09/06/2012 - 08:56 |
by NewbieDesigner 10/15/2012 - 07:18 |
|
| Tracking things like HP, Experience... etc |
17
|
0 |
by DevinSmith 09/04/2012 - 23:34 |
by nevarin 09/13/2012 - 23:26 |
|
| Difficulty creating good player decisions. Help needed! |
5
|
0 |
by ChowYunBrent 09/04/2012 - 10:44 |
by ChowYunBrent 09/07/2012 - 04:29 |
|
| Need help with a combat mechanic |
11
|
0 |
by questccg 09/01/2012 - 14:15 |
by questccg 09/09/2012 - 17:52 |
|
| Looking for help for a mission system in a post-apocalyptic themed board game |
2
|
0 |
by JensT 08/25/2012 - 07:26 |
by Robinson 08/27/2012 - 17:37 |
|
| Using division in mechanics |
2
|
0 |
by larienna 08/21/2012 - 10:25 |
by larienna 08/24/2012 - 08:40 |
|
| Is anyone familiar with a game that uses this system? |
3
|
0 |
by Queequeg 08/21/2012 - 08:19 |
by Queequeg 08/23/2012 - 06:52 |
|
| Fleet Battles: Roll and Damage |
1
|
0 |
by larienna 08/19/2012 - 14:53 |
by KAndrw 08/21/2012 - 17:01 |
|
| Plausible Roll-Defense Mechanic? |
9
|
0 |
by Evil ColSanders 08/19/2012 - 08:44 |
by Evil ColSanders 09/04/2012 - 17:18 |
|
| Determining Placement order |
0
|
0 |
by larienna 08/17/2012 - 14:03 |
n/a | |
| Movement mechanic on the world map |
3
|
0 |
by teriyaki 08/16/2012 - 05:26 |
by Mads321 08/17/2012 - 23:39 |
|
| Keeping Everyone Involved |
6
|
0 |
by Jerry 08/15/2012 - 21:37 |
by Jerry 08/18/2012 - 17:42 |
|
| Needing help with statistics to ensure proper ranking order of card sets |
2
|
0 |
by lance.hoag 08/09/2012 - 20:35 |
by TLEberle 08/11/2012 - 22:29 |
|
| Fixing a false choice |
7
|
0 |
by TLEberle 08/08/2012 - 18:52 |
by TLEberle 08/10/2012 - 12:56 |
|
| Dungeon crawl combat mechanics. |
5
|
0 |
by zerotheory 08/08/2012 - 18:13 |
by zerotheory 08/10/2012 - 16:39 |
|
| Fleet movement similar to bidding |
0
|
0 |
by larienna 08/03/2012 - 11:00 |
n/a | |
| Spinners, (To spin or not to spin?) |
4
|
0 |
by mdkiehl 07/29/2012 - 00:48 |
by mdkiehl 08/02/2012 - 00:15 |
|
| Innovation |
2
|
0 |
by TLEberle 07/27/2012 - 20:57 |
by MarkKreitler 07/28/2012 - 14:25 |
|
| Truncated sphere dice - links |
0
|
0 |
by Orangery 07/25/2012 - 04:13 |
n/a | |
| Turn System, Morale System, and More! |
6
|
0 |
by Chrisrawr 07/23/2012 - 13:38 |
by Chrisrawr 07/25/2012 - 03:07 |
|
| Caribbean Trading Game |
2
|
0 |
by Matt201 07/17/2012 - 02:46 |
by kos 07/17/2012 - 20:16 |