| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Buying units in secrecy? |
8
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0 |
by deFunkt29 03/21/2013 - 18:23 |
by deFunkt29 03/23/2013 - 15:48 |
|
| Random-mode |
8
|
0 |
by questccg 01/07/2013 - 22:38 |
by pelle 01/10/2013 - 12:58 |
|
| How-to implement Quests |
8
|
0 |
by questccg 09/30/2012 - 16:49 |
by questccg 10/02/2012 - 20:26 |
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| Traveling Minstrel Game - Player interaction and dice roll system |
8
|
0 |
by Greggatron 05/06/2012 - 13:40 |
by MarkKreitler 05/10/2012 - 18:16 |
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| Military phase on Empire building game::: Any thoughts or feedback would be really appreciated |
8
|
0 |
by Morgothrond 04/05/2012 - 01:22 |
by Morgothrond 04/06/2012 - 09:27 |
|
| Skirmish Game Order/Turns |
8
|
0 |
by ReluctantPirateGames 01/08/2012 - 22:29 |
by NomadArtisan 01/12/2012 - 12:47 |
|
| How to take the micro out of managing - any ideas? |
8
|
0 |
by omni989 11/27/2011 - 14:02 |
by omni989 12/01/2011 - 14:30 |
|
| Need help increasing player control in Leaving Earth |
8
|
0 |
by gabrielcohn 11/16/2011 - 11:31 |
by DogBoy 11/18/2011 - 04:16 |
|
| Action point system for fleets |
8
|
0 |
by larienna 04/25/2011 - 21:24 |
by larienna 04/27/2011 - 21:14 |
|
| 16th century tavern jobs |
8
|
0 |
by ldebacker 03/03/2011 - 12:50 |
by Clay 03/07/2011 - 18:52 |
|
| RPG range mechanic issues. |
8
|
0 |
by Moapy 01/27/2011 - 03:59 |
by Moapy 01/28/2011 - 04:58 |
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| Cube attack |
8
|
0 |
by Kalmari Krapula 11/28/2010 - 19:38 |
by Kalmari Krapula 05/03/2011 - 07:19 |
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| Tracking score - different options |
8
|
0 |
by kornelijepetak 11/23/2010 - 18:54 |
by rcjames14 11/25/2010 - 01:44 |
|
| d6, d8, d12, d20 weighted mechanics |
8
|
0 |
by releppes 11/01/2010 - 21:13 |
by releppes 11/03/2010 - 14:22 |
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| Procedural Hidden Information Mechanics |
8
|
0 |
by onihero 08/27/2010 - 12:28 |
by onihero 08/31/2010 - 10:52 |
|
| Missions and Encounters |
8
|
0 |
by Desprez 06/24/2010 - 03:39 |
by Desprez 06/25/2010 - 23:33 |
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| Simultaneous Movement |
8
|
0 |
by Taavet 03/01/2010 - 15:37 |
by Taavet 03/05/2010 - 12:51 |
|
| Relative power of abilities (Escape from Illeria) |
8
|
0 |
by simons 08/19/2009 - 19:44 |
by simpson 08/20/2009 - 14:57 |
|
| Card Mechanic - Looking for Feedback |
8
|
0 |
by Chris_Smith 04/29/2009 - 10:50 |
by Chris_Smith 04/30/2009 - 11:31 |
|
| Clues and discovery mechanics |
8
|
0 |
by Desprez 03/23/2009 - 16:27 |
by Desprez 03/25/2009 - 19:14 |
|
| Question for my MSc thesis |
8
|
0 |
by Matthijs 03/08/2009 - 13:56 |
by Kirioni 11/21/2010 - 13:42 |
|
| Roleplay mechanics in a Boardgame |
8
|
0 |
by kodarr 12/22/2008 - 13:35 |
by kodarr 12/29/2008 - 13:43 |
|
| Good mechanics for 2-player games? |
8
|
0 |
by Willi B 09/22/2008 - 02:09 |
by Willi B 09/30/2008 - 05:38 |
|
| Semi-blind partnerships and sheepshead |
8
|
0 |
by tomchaps 09/09/2008 - 18:51 |
by kodarr 09/23/2008 - 10:11 |
|
| Enemy AI in Coop Game? |
8
|
0 |
by kodarr 08/25/2008 - 13:00 |
by Gizensha 09/10/2008 - 10:36 |