Mechanics

For the discussion of how to create, balance, and implement mechanics.
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Too many cards vs not enough?
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0 by silasmolino
04/18/2013 - 23:10
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moving with yourself
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0 by Martin-r-m
04/16/2013 - 21:37
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Omake: Panic! A very rough WIP.
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0 by waiyuren
04/03/2013 - 20:39
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Simplifying my game mechanic (or not)
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0 by Knicksen
03/13/2013 - 14:46
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Updated Rules for Shattered Empires (this time with Attachment!)
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0 by Shattered Empires
02/16/2013 - 19:49
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Rules for Shattered Empires
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0 by Shattered Empires
02/15/2013 - 01:33
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Diceless Combat Feedback
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0 by Fhizban
01/29/2013 - 04:21
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Exploring a deck of cards
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0 by larienna
01/27/2013 - 09:58
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Co-op w/ traitor war game, need help
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0 by fantopwarmatel
01/24/2013 - 08:10
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An alternative way to use the Icon based system
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0 by larienna
12/19/2012 - 15:01
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Sovereign Chess: Modern War as Modern Art
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0 by PiGuy
11/28/2012 - 23:30
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Battle Mechanic - latter Han Dynasty
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0 by BubbleChucks
10/27/2012 - 14:47
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Determining Placement order
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0 by larienna
08/17/2012 - 14:03
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Fleet movement similar to bidding
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0 by larienna
08/03/2012 - 11:00
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Truncated sphere dice - links
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0 by Orangery
07/25/2012 - 04:13
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Air Operation Game (Graphics linked)
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0 by Greggatron
05/13/2012 - 02:55
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D6, D12, or multi-dice(D6 to D20) in a Space Hulk-/Advanced Space Crusade- inspired game?
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0 by Catelf
02/23/2012 - 08:40
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Mechanics Review- Roller Derby Trading Card Game
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0 by chazhall1337
02/20/2012 - 16:38
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Zombie army game idea
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0 by NewbieDesigner
01/27/2012 - 11:33
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Adapting "Clue" for Language Learning
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0 by yak
01/10/2012 - 00:11
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Competitive Open information Stealth Game
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0 by larienna
11/25/2011 - 12:06
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Unified system
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0 by hotsoup
11/02/2011 - 20:52
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Auction Drafting?
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0 by Soulmate
09/18/2011 - 12:35
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Using only cards to reinforce theme and variety
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0 by larienna
09/16/2011 - 08:53
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[Card Game] Selecting wich creatures are beign attacked
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0 by ptkaisen
09/14/2011 - 16:31
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