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Mechanics

For the discussion of how to create, balance, and implement mechanics.
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Crayon Rail Mechanic - Copyrighted by Mayfair?
2
143 by DanMacK
07/11/2009 - 08:17
by DanMacK
07/11/2009 - 15:09
Create a Skater Mechanic (Help!)
1
108 by chazhall1337
01/22/2012 - 12:25
by chazhall1337
01/22/2012 - 12:26
Creating "AI" Without Using Cards
11
450 by Abandoned Arts
07/27/2013 - 19:22
by drktron
07/31/2013 - 10:24
Creating a dashboard with cards
1
86 by larienna
09/16/2009 - 14:26
by SiddGames
09/16/2009 - 15:35
creating cards
14
154 by Ritichi
11/28/2010 - 01:15
by Ritichi
12/11/2010 - 11:35
Critique this Movement Mechanic
7
160 by schmanthony
08/11/2009 - 17:50
by scifiantihero
08/12/2009 - 15:57
Cube attack
8
208 by Kalmari Krapula
11/28/2010 - 19:38
by Kalmari Krapula
05/03/2011 - 07:19
Cumbersome Initial Game State
6
109 by Orangebeard
04/16/2012 - 10:35
by stick
04/19/2012 - 11:05
Custom dice probabilities?
1
412 by Erik
09/18/2013 - 18:44
by Corsaire
09/18/2013 - 21:51
Custom Die Combat Mechanic
6
200 by Desprez
04/09/2012 - 08:40
by Desprez
04/18/2012 - 17:31
Cutting down the number of units (like in games of thrones)
0
117 by larienna
01/19/2009 - 12:29
n/a
Cyberwar CCG Gameplay
9
87 by Fhizban
10/25/2011 - 03:04
by Fhizban
10/27/2011 - 11:21
D-System
2
91 by CronosVirus00
01/05/2010 - 17:34
by CronosVirus00
01/05/2010 - 21:35
D6 Combat system
9
457 by Thebigkirbousky
08/12/2013 - 20:12
by eviljohs
08/17/2013 - 12:06
D6, D12, or multi-dice(D6 to D20) in a Space Hulk-/Advanced Space Crusade- inspired game?
0
206 by Catelf
02/23/2012 - 08:40
n/a
d6, d8, d12, d20 weighted mechanics
8
372 by releppes
11/01/2010 - 21:13
by releppes
11/03/2010 - 14:22
Damage resistance mechanic help
19
939 by Squinshee
01/13/2014 - 20:55
by PenteVPM
01/21/2014 - 11:12
Damage tables or just d6 variations? for dark fantasy game...
10
452 by devaloki
06/15/2014 - 19:12
by devaloki
06/19/2014 - 20:23
Deal-making vs. game flow
6
183 by bkkgd
05/02/2010 - 02:56
by skeeman
05/10/2010 - 23:55
Deck-builder mechanics
11
516 by simons
01/18/2011 - 22:02
by BOEOLDDOG
02/27/2011 - 17:24
Deckbuilding: Prime for material? Or over-saturated?
9
282 by acdcatino
04/13/2012 - 01:00
by SlyBlu7
04/14/2012 - 21:27
Defining Core Types?
4
119 by 3XXXDDD
05/10/2012 - 18:50
by Orangebeard
05/11/2012 - 16:09
Demon Wheel - Level-less Skill Tree
1
301 by Three
06/14/2014 - 18:24
by devaloki
06/15/2014 - 06:53
Depth and Simplicity
1
167 by czman
04/18/2013 - 19:03
by MarkKreitler
04/18/2013 - 19:26
Design Dilemma
7
110 by Soulmate
09/15/2011 - 03:29
by Soulmate
09/25/2011 - 17:15
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