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Signing in from Oregon

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Anonymous

Just stumbled across this site by accident this morning, and had to sign up right away. I've played numerous role playing, board and strategy games in my 34 years, though most of my gaming experience was in Jr High, HS and College. But I have gotten the game design bug the last couple years, having helped my 5th grade daughter redevelop one she had made... did all the artwork, research, etc... it was called "The Mummy". Since then we (well, me pretty much) used the same mechanics for new board games that use the same rules, pieces, etc (but different boards and cards) called "Aztec" and "Volcano", and am putting the finishing touches on "Danger Island". Hoping to find lots of hints and dialogue with others who are developing games for fun or profit.

Aerjen
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Joined: 08/28/2008
Signing in from Oregon

Welcome Patrick,

as you can see, I'm also quite new here, but so far I like it quite a bit. I think you'll find there's enough to read or talk about.

Aerjen

FastLearner
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Joined: 12/31/1969
Signing in from Oregon

Welcome to both of you! It's great to see new, excited members joining our group of already-excited members! :)

-- Matthew

Anonymous
Signing in from Oregon

"Danger Island" like the old Bannana Splits (sp?) serial?

"Uh-Oh... Chongo!"

XXOOCC

Anonymous
Signing in from Oregon

Nah... Danger Island is more of a pirate-themed treasure hunting game. Didn't turn out as I had originally planned, but in the case of all of the ones I have made thus far I have kind of just gotten started and seen where the process led me as it went along.

phpbbadmin
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Joined: 04/23/2013
Just an FYI

There is already a published game called Danger Island, which is somewhat close to yours. I know it doesn't really matter because there are several games that share names but it might help to clear confusion if you ever get published.

-Darke

FastLearner
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Joined: 12/31/1969
Signing in from Oregon

XXOOCC wrote:
"Danger Island" like the old Bannana Splits (sp?) serial?

"Uh-Oh... Chongo!"
LOL, that's the first thing I thought, too!

-- Matthew
-- Another old fart

Anonymous
Signing in from Oregon

Well, in all honesty, most of the games I have developed would require some tweaking to avoid copyright infringement anyhow... not the mechanic itself, tho, which is good.

As for the name "Danger Island", it didn't go with my theme of single-word titles (The Mummy, Aztec, Volcano)... I had originally envisioned a game called "Pirate" but changed it 'cause it didn't sound right. \

Anyhow, 'Danger Island' isn't as sticky as 'Treasure Island' in terms of names that have been used before...

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