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New Communal Game Design Forum Being Set up

6 replies [Last post]
Anonymous

Hey Ive been setting up a communal game design site. Let me know what you think

www.geocities.com/ultcomrpg

Anonymous
Forum Now Up

Hey I just set up a forum to help support my site and allow for easier feed back. Let me know what you think at

http://s11.invisionfree.com/ULTCOM_Games_Design/index.php?

JPOG
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Joined: 12/31/1969
New Communal Game Design Forum Being Set up

Criminey, you again?! Well I have to hand it to you, you certainly have made the rounds, from RPG.NET to RPGHOST to here. Try to explain to people that you are leaning more toward a board game idea here for your game, and give them some of your own ideas and see what they shoot down, what they advise you on and what they like - they're very good about that here. =)

Anonymous
Sure am

The thing about a project like mine is that it requires alot of support. The new games I'm creating are going to be (At least at first board games) Come to my forum and tell me exactly what you think. IU've outlined the basic mechanics of two of the games and I would really like some feed back so let me know

JPOG
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Joined: 12/31/1969
New Communal Game Design Forum Being Set up

While some people will come to your site and maybe give you one or two helpful posts (or maybe stay and become involved), you need to understand that *you* have gone to a site that *they* frequent as a "regular hangout" (like here or rpg.net or wherever), and asked them to come to YOUR site to give you input.

The problem with this is that they're already AT the site they want to be at - while they're there, they enjoy helping people and giving feedback and seeing the new things people are coming up with, and its a pretty constant flow that keeps them interested and logging in to the more general site, and they'll be more likely to make a helpful post at the place they are ALREADY visitng, while they're killing time, rather than visiting your over-specific site to give only YOU advice on only YOUR project - the prospects of this are not great.

Its like showing up at a bar or club or party where people are dancing and playing pool and swimming, introducing yourself and saying "Okay, so let's go back to my place and you can help me repaint my living room! I got the car running, lets go!" Can you imagine the looks you'd get? That's the underlying mindset you're dealing with - people that are easygoing and willing to chat with you or give you the benefit of what they know and let you join in on whatever they're doing, but are not likely to just pick up and go hang out with a complete stranger.

If you seriously want more than just the few visitors (and I'm sure you'll get some, and I hope some of those stay and are interested in your project) you get from what is basically a self-promotion post that you leave on these forums, *you* will need to "hang out" and make *yourself* a regular on the "hot spot" party sites, and develop some contacts by being a good guest and doing your give-and-take and layout out your plans and ideas - not by asking them (however nicely) to follow you over to your own "place" so you can give them feedback forms to fill out - they are NOT going to go for that.

Anonymous
Thanks for the advice

I've only been posting on forums for about a month. so I'm still learning a lot. Some of the projects on my site I have been working on both by my self and with my friends for almost 10 years now so you can understand that I'm a little excited to see what people think of my ideas. One of my friends actually suggested that I post on a couple of forums just to get a general feel for how many people would be interested in a project like this.

Most of The forums that I have posted adds on I have been reading for a while and I'm trying to take an interest in the other areas of the forum. But since I'm so new at this you can understand if it takes me a while to make a worthwhile contribution.

Thanks for the advice I hadn't even considered that angle. I understand what you were saying.

I just thought that people from a site like this would understand what I'm trying to do. While I am trying to get advice on my projects the main aim for the site is that any one who has a project that they would like to develop on a comunal basis can come to my site and with thier ideas a get constructive feedback and posibly even a delirerable out of it.

hpox
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Joined: 12/31/1969
New Communal Game Design Forum Being Set up

JPOG wrote:
"Okay, so let's go back to my place and you can help me repaint my living room! I got the car running, lets go!"

ultcomrpg wrote:
Thanks for the advice I hadn't even considered that angle. I understand what you were saying.

Good. Because that's exactly what you were doing and it's really annoying.

If your project need that much support (that you don't have yet) you can start smaller and see where you can go from there. That's it for my 2 cents. Good luck!

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