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Icehouse Game: Sprawl

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Invisible_Jon
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Joined: 12/31/1969

Greetings All,

Invisible City Productions presents Sprawl, our 43rd free Game of the Month. Sprawl is a game of strategy, diplomacy and resource management for 3 or more players, a chess board, and an Icehouse set.

Your goal is to put as many of your pieces into play as possible. This is difficult because there are many more pieces than there are spaces on the board. If you build towers, you can stack up to three pieces in a tower space. To build towers, you must create branches that point to vacant spaces. Of course, everyone is competing for the same space. Sprawl rewards careful planning, judicious negotiation, and enlightened self-interest. Depending on the number of players and how carefully each player considers his or her moves, a game of Sprawl will take about 60 minutes, give or take 20 minutes.

You can read Sprawl online at: http://www.invisible-city.com/games/sprawl.htm

You can download a .pdf of the rules at: http://www.invisible-city.com/bazaar/index.htm#sprawl

You'll find more free games at: http://www.invisible-city.com/games/

And you can discuss our games on our brand-new discussions forum at: http://www.invisible-city.com/agora/index.php?c=5

Best Regards,

Jonathan Leistiko
Games Advocate
Invisible City Productions
http://www.invisible-city.com/games/

hpox
Offline
Joined: 12/31/1969
Icehouse Game: Sprawl

At last, I will put my Icehouse set to good use! (IceTraders was awful or maybe we didn't play it right)

Invisible_Jon
Offline
Joined: 12/31/1969
Other Icehouse games...

If you're looking for other Icehouse games, I also made up Sorcerer's Apprentice ( http://www.invisible-city.com/games/sorcerers.html ).

I strongly recommend SLICK ( http://www.the-radix.com/0003.php ), it a database (No longer actively maintained.) of a large number of Icehouse games. Many are rather good, some are less so, but you're sure to find something that rings your bell.

Best Regards,

Jonathan L.

Hedge-o-Matic
Hedge-o-Matic's picture
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Joined: 07/30/2008
Icehouse Game: Sprawl

For about ayear or so, I was designing Icehouse games like crazy. I love Icehouse pieces, and wish that Looney Labs would take them a bit more seriously, and not let them fade away. PiecePack, the most fiddly of design systems, is kicking Icehouse butt simply by being actively supported.

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