OK, I'll run the risk of proving my lack of knowledge.
In another thread reviewing an excellent game, Chris mentioned a "decision making matrix". He even went so far as to say that it involved math (shudder :wink: ) and used a formula like "6X4". I have a vague and unsettling idea that I should know what this means.
What does this mean?
What do you use it for? How does it help? (Besides making you sound cool) How do you figure it out for any given game?
Thanks
PS If anyone else has any embarassing questions they would like asked, I'd be happy to set myself up as the "Ask a silly question guy" (IE "KEN was wondering ...what are dice?" "KEN just wanted to know about getting a patent for my ... er his ... totally cool monopoly variant?")
jwarrend has it right... although I would add that for a proper decision-making matrix, all 4 items must effect all six categories. So, a 6X4 leaves 24-factorial (because of combinations of effects) possible effects to any given player input. Gheos isn't a perfect decision-making matrix (not every input can result in all possibilities) but it is mathematically close.
XXOOCC