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3D CAD for game graphics

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Nicodemus
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Joined: 12/31/1969

I've been working on a game for quite some time and am spending more time thinking about artwork, graphics, and the like. I'm still in the early design phase, but I'm starting to get concerned about the "feel" of the game and how it will be presented. There will be some things that lend themselves well to CAD and computer rendering, such as mediaval city scapes, village buildings, trees, etc. without the need to hire an artist.

I'm wondering if any of you folks have attempted to design and make your own 3D structures to render and use in your game artwork? If so... any suggestions where I should focus my time and energy?

I'm expecting to need images for things like: cards, board tile pieces, game tokens, and probably player hand-outs.

Thanks in advance!
~Nicodemus

Gogolski
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Joined: 07/28/2008
3D CAD for game graphics

A friend of mine is a 3D artist, and he's probably going to make the artwork for my 'Vegetable Wars'-game. The 3D-art will be somewhat like the stuff on www.boring3D.com. I need a bunch of cards (depicting the stylised veggies doing different actions) for that game and 4 or 5 little boards (depicting a veggie-patch and a kitchen).

As for focussing your time and energy, first focus on your game (the mechanics and stuff, make those work!) and then focus on the art and style.
As long as the game is not finished (or properly working), you'll probably invest a lot of time and energy in things you might not even need...

Cheese!

larienna
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Joined: 07/28/2008
3D CAD for game graphics

There is another WEIRD solution for 3D building, but I am no sure about the textures copyright.

I have learned recently how to make maps with the Unreal Tournament map editor. It could be possible to make a map, position your camera and make a screen shot.

larienna
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Joined: 07/28/2008
3D CAD for game graphics

I also found a CAD made with allegro that is called "Escultor". The maker of this software seems to have made many nice thing with it. Here is the address.

http://www.geocities.com/miguel_pineda/eng1.htm

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