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Gimme a Break...

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Anonymous

If anyone happens across the time and/or materials, I

jwarrend
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Joined: 08/03/2008
Gimme a Break...

The_Ender,

If interested, check out a note I posted a couple of weeks ago called "Playtesting and an Interesting Idea", where I proposed a couple of systems by which we could possibly evaluate each other

jwarrend
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Joined: 08/03/2008
Gimme a Break...

The_Ender,

If interested, check out a note I posted a couple of weeks ago called "Playtesting and an Interesting Idea", where I proposed a couple of systems by which we could possibly evaluate each other

Anonymous
Gimme a Break...

I like that

jwarrend
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Joined: 08/03/2008
Gimme a Break...

Quote:
That said, I really wasn

FastLearner
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Joined: 12/31/1969
Gimme a Break...

I would be happy to take a look at your game, Ender, and would be happy to be part of a group critiquing/analysis/advisory program, but both after I get my contest entry in, as suggested.

Ken
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Joined: 12/31/1969
Gimme a Break...

I too, would be happy to put a little time into such an endeavour. (If it is only 1 or so post that you would be looking for.) I think it would not only benefit the featured designer, but everyone involved (I

phpbbadmin
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Joined: 04/23/2013
Gimme a Break...

Folks,

I like this idea! Count me in too (again, after the contest is over).

Jeff,

Do you want to head this up? People could sign up with you to reserve

jwarrend
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Joined: 08/03/2008
Gimme a Break...

Quote:
Jeff,

Do you want to head this up? People could sign up with you to reserve

Anonymous
Gimme a Break...

I

Anonymous
Gimme a Break...

I would love to lend a hand after the contest, other designers tend to notice things you either : A. Take forgranted or B. Gloss over in a hurry. I find that my own designs start out as an explosion of chaotic ideas of which only 20 percent is usable. Sometimes it becomes hard to let go of ideas that you want to work so bad, but have to finally realize are broken.

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