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Non-player nation control mechanic

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Anonymous

Hey everyone,

This post ties in with my previous post "Need help to fill out epic game idea". I was just wondering if anyone had some sort of link or something to a succesful mechanic that allows the effective turn to turn control of a in-game country that is not directly controlled by a player (refer to my previous post for all my ideas and game background etc...)

All help appreciated :D

Cheers,

Tim

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