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Thickness of Carcassonne Tiles?

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OrlandoPat
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Joined: 10/16/2008

Anyone know the name of the material used for Carcassonne Tiles? I'm talking to some printers, and I'm having some problems communicating.

I'm looking for a material that can be printed to the edge (in contrast to a traditional gameboard), and is heavy enough to stand up to use - like the Tiles used in Carcassonne.

Anonymous
Thickness of Carcassonne Tiles?

I'm looking at a tile and comparing it to a sheet of 2-ply chipboard and I would say that they're identical in thickness and construction.

I'm not sure what the term for the board is, but it looks like they either print on coated board, or print to paper and apply it to the game board and then die cut the board out.

jkopena
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Joined: 12/31/1969
Thickness of Carcassonne Tiles?

Someone with more experience should correct me if I'm wrong, but I believe it to be 60pt chipstock. The image is printed on something like 100# text, 4/0 (full color) C1S (coated/varnished one side) then mounted to the 60pt stock, the bottom of which has been done with a 1 color process print (for the Carcassone logo/pattern on the tiles). The last bit is what I'm not sure of, I haven't talked to anybody who could print directly on anything thicker than 24pt so I'm not sure how they did that (unless it's another mount). However, that might be possible for 1 color prints (different, less complex machines?), which would match the backside of the tiles. 30pt chip is 1/32 of an inch. Most postcards are 12pt. 100# cover stock is like 11pt.

(for the record, I haven't actually gotten anything like this printed but have talked to a number of printers and done a lot of research in trying to get some of my games off the ground)

OrlandoPat
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Joined: 10/16/2008
Thanks!

Thanks. That should give me what I need. Now it's time to call the printers back. I really do fine that 90% of the difficulties dealing with printers stem from jargon issues.

- Pat

seo
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Joined: 07/21/2008
Re: Thanks!

OrlandoPat wrote:
Thanks. That should give me what I need. Now it's time to call the printers back. I really do fine that 90% of the difficulties dealing with printers stem from jargon issues.

And the other 90% ;-) comes from not giving the printer a sample of what you want exactly. Jokes apart, your best bet is always to meet the printer, show him a sample of what you're trying to acheive, and get sure he understands what qualities of your sample are really important to you (like the finishing, the cardboard whidth, the exact matching of an institutional color, etc.)

If you can't meet the guy, try to mail him a sample. If you can't do that either (it might not make sense to ruin a game by mailing a piece to the printer, as you'll probably never see the piece again), or if you had already done a similiar work and have the exact specifications, jkopena's advice is as close to perfection as you'll probably be.

But an actual sample is the way to go if you can. Even among the most experienced in the graphic arts world, mistakes happen. Samples reduce the chance of those mistakes happening. It's easier to ask for 60# stock on 100pt chipstock instead of 100# on 60pt chipstock than to confuse an actual sample.

Seo

OrlandoPat
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Joined: 10/16/2008
Good point, Seo

But in this case, I just needed the terminology. We have printers that we work with on a regular basis, and I find it's much preferable to be speaking their language when I talk.

Here's the process that we've found works best:
1) We say "we need this", being as precise as possible.
2) They send us a sample

I only meet our printers face-to-face when we're at a trade show and they stop by our booth.

seo
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Joined: 07/21/2008
Re: Good point, Seo

OrlandoPat wrote:
Here's the process that we've found works best:
1) We say "we need this", being as precise as possible.
2) They send us a sample

You're right. Having them send you a sample is even better than the other way around. No arguing about it. :-)

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