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Tips.

7 replies [Last post]
Anonymous

First I don't know if this is the right place if not move it for me. I'm looking for any tips you guys can give me on any subject if creating board game. Anything you guys can think of advise me on. I would appreciate it.

Thanks,
Drew

Anonymous
???

Anything? Anything at all?

Wow, when you put it that way it's really hard to think of anything. Could you maybe narrow that down a bit?

Thanks,
Drew

Fos
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Joined: 12/31/1969
Tips.

Um... are you looking for advice on coming up with an idea, thoughts on mechanics, ways to playtest your game, how to make a prototype, information on the business, how to get published, or all of the above and then some? If it's all of the above, you can read through the archives of the various boards on this forum and get some good advice already typed out on all sorts of things.

FastLearner
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Joined: 12/31/1969
Tips.

Plus -- and people tend to miss this a lot -- there's a little "Search" link up at the top of each page of the forum, a feature that works remarkably well. And as always, if you have any specific questions that you can't seem to find answers for, please feel free to ask.

-- Matthew

Fos
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Joined: 12/31/1969
Tips.

Heh. I used to mod the Penny Arcade forums. "Use the search button" was in a text file called "The Book of Standard Answers." I feel your pain.

Anonymous
Tips.

How to make a prototype and making a rulebook?

Drew

FastLearner
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Joined: 12/31/1969
Tips.

Like how to make the physical pieces of a prototype? Like, say, a board, or cards, or tiles, or such? Or how to figure out what a prototype should look like? Or...?

What about making a rulebook? Like what to include in the rules, or how to organize them? Or how to create a saddle-stitched booklet by hand? Or how to format such a book for professional printing?

-- Matthew

daem0n_faust
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Joined: 12/31/1969
Tips.

I believe this article on Design Considerations at The Games Journal (http://www.thegamesjournal.com/articles/DesignConsiderations.shtml) should be useful. It goes from Boxes, to Boards, Cards, and Rules. I think it's too short though, but I think it is in the "Art" of the game designer to add more ingenuity to his game. These are just basix.

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