I have been working on an abstract statagy game lately (along with several other games too), for the shared peices contest, but I have a problem. How do you keep a game from lasting forever? In Go theres a rule saying you cannot make the board end up in the same state as earlier, but in more complicated games how do you keep track?
The game I am working on has 4 different colored pieces, and one black, and one white piece. Since all the pieces are availible to both sides this problem of infinite loops pops up much more then usual in other games I have designed.
Hmm, I don't want to change too much about my game. A major part of it has to do with conservation of pieces, until more are added.