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Great link for production info....

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Anonymous

Surfing the web, I found a great link with lots of information for game production & resources.....here is the link

http://beach.silcom.com/~tomjolly/design.htm

phpbbadmin
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Joined: 04/23/2013
Yep

We've had that link in the web resources section of the site for quite some time. There's a lot more valuable information where that came from if you check it out.

-Darke

setarcos
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Joined: 07/31/2008
Great link for production info....

Here's a new site (still under consruction) that looks interesting already. Apologies if it's already listed somehwere at BGDF. (I didn't see it anywhere.)

http://7thcrow.com

Anonymous
Game Board Manufacturing

Check out Gamebuilders.

Building games for over 30 years! Board games, Card games, Puzzles, Decorative tins, Eleactronic games.

They build for big & small game companies.

Contact: chris@gamebuilders.com, sales@gamebuilders.com, www.gamebuilders.com, 978-462-7343

FastLearner
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Joined: 12/31/1969
Great link for production info....

Do you have any examples of any boardgame stuff you guys have done? Everything on your website seems to be about tins.

-- Matthew

Anonymous
Great link for production info....

Good morning Darke,
Thanks for your explanation of the site. So Mathew can better understand our capabilities I can post a couple of the games we have produced.
www.vidagames.com/green_alligators.shtml
www.vidagames.com/tycoon.shtml
www.vanishedplanetgames.com/main/index.php?page=Game
We have hundreds more available. I welcome any questions on How-To manufacture games, etc. I would be very glad to help our game inventors!
Play on!
Chris @ Gamebuilders!

IngredientX
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Great link for production info....

Hi Gamebuilders...

I hope you understand our vigilance. We have a shockingly good "signal to noise ratio" on these message boards, and recently we got a few posts that were just shills for various products that messed with the clarity of the forum.

While getting a good deal is important to all game desigers and publishers, you can really help us by describing the actual process a game goes through, from the time you receive its plans to the time you finish with it. What do you need from the designer (i.e. PDF files, Quark files, scribbles on a napkin, etc.)? What are some terms (bleed, ply, weight) that we should know when we talk with you?

I think one of the most often-asked questions is one of cost. I don't have a specific game of mine in mind; it's just that many of us on this board have never published a game, and we don't know if it will run up a bill of four, five, or even six digits.

So, about how much would it cost to make, say, a 104-card (poker-sized) game, and a simple board game, with one Monopoly-sized board, 52 poker-sized cards and 20 pawns (5 pawns of various designs x 4 colors)? I know the price will vary based on color, card thickness and design; like I said, this isn't an estimate, but a very vague ballpark figure that will let some of us know what to expect on the scary piece of paper we will get from you in exchange for our design.

Finally, if we were to go to you or any other game printer, what about the "non-game" printing stuff, like rulebooks, catalogs, plastic box trays, and the outer box? Do you or your peers offer assembly, shrinkwrapping, and warehousing? Can we expect special discounts if one company prints everything? Roughly how much does that add to the final tag?

Again, these are not questions about a specific game. Rather, they are questions that most people new to the game industry have. The more we know going in, the better off we all are!

Anonymous
Great link for production info....

Good afternoon Gil,

We produce most of our games in the Far East, Although some are made domestically it depends on the components and quantities.

Usally we can provide a quote to you for your Game requirement in 2-3 days. The course of events in getting a game produced are pretty much standard in the industry. Once a quotation is provided, if acceptable - we provide a blank white paper prototype to our customer - so that all components and material specifications are understood and approved.

The next step would be to have a firm Purchase Order in place with agreed upon terms. Artwork should shortly follow in about 4 acceptable formats. We will then produce proofs for your approval on all printed components, approvals are required on all components, ie plastics, die cast parts, dice, etc.. followed by an actual completed game for your FINAL approval prior to production. Production lead-time varies depending on time of year, game components, etc. From start to shipdate it taks about 35-45 days, again depending on the components. Shipping times not included in the 35-45 days.

All our printing is done in house - we also have complete in-house plastic capabilities. Die cast tokens/components are also a speacialty of GameBuilders. We have also produced many wooden games. For Limited Editions, Anniversary Editions - we can packout complete games in a decorative, printed, embossed tin.

The following is a rough estimate of a basic game. (Please note quote is for 5,000 pcs qty).

1. Set up box
size: 10 1/2" x 10 1/2" x 2 1/2"
print: 4 color, glossy finish
2. Gameboard
size: 16" x 16" quad fold
pring: 4 color print, glossy finish
black backing
3. Instruction booklet
size: 8.5" x 10.975" - 2 sheets
folded 8.5" x 5.4375"
print: 1c+1c
4. Score Pad
number of sheets: 100
size: 6" x 3.5"
print: 1 color
5. Card deck (1)
qty: 90 cards
materials & pricing vary
size: 2" x 3"
material: 260 gsm
Print: 1c+2c
square corners
6. Card deck (2)
size: 2" x 3"
qty: 30 cards
materials & pricing vary - quoted 260 gsm
Print: 1c+2c
square corners
7. Card deck (3) similar to Monopoly - "Community & Chance" cards
2.06" x 2"
qty: 32 pcs
material: 190 gsm
print: 1c+1c
8. Money pad
size: 2" x 4"
qty: 160 pcs
print: 1c + 1c
9. Plastic playing pieces (game pawns)
qty: 8 pcs (similar to Sorry style pawns)
10. Dice
qty: 2 pcs
size: 16mm
11. Insert/platform
12. Shrink-wrap
13. Master carton pack 12 pcs
14. Quote: 5,000 pcs $ 3.20 each
15. Set-up charges- priting plates, etc.. approx. $1500.00
15. FOB Hong Kong/China - shipping not included

We can work with you to produce a quality game that meets your specifications.

Looking forward to hearing from you.
Chris
Gamebuilder
chris@gamebuilders.com
sales@gamebuilders.com
978-462-7343

Dralius
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Joined: 07/26/2008
Great link for production info....

Thank you for the cost evaluation example. Do you do orders less than 5,000 pieces? Let's say 1000. I understand as in all things the cost per piece would be greater.

DarkDream
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Joined: 12/31/1969
Smaller Quantities

Correct me if me math is wrong, but based on the example quote (5,000 games) of farily typical game components it would cost $16,000 for the game itself and another $1,500 for all the set up charges. I presume you guys are in Asia somewhere (China or Hong Kong) so there would also be substantial shipping fees to bring it to the U.S. or Europe. It appears there is no labor costs in the quote. To give a ball park figure, it appears for 5,000 games the total cost in all would be over $20,000.

I don't want to speak for everyone in the forum, but I sure as hell don't have that money. I could put a down payment on a house for that much.

More realistically, and I imagine it would be the same deal for a lot of people on this forum, I could afford a number of games in the low hundreds for around the same component building and other associated development costs for much larger quantities. In other words, producing 200-300 games at around $1,500 to $3,000 for the total cost.

Another thing, if I were really serious in trying to market my game I would only create a few hundred games at the most and try to sell them. Only later if they sold well would I then go bigger.

In short, my question to you is does Gamebuilders still produce games in lower quantities of 100-500 games? If so, do you charge more per game than you would at higher quantities.

Thanks,

--DarkDream

Anonymous
Re: Smaller Quantities

DarkDream wrote:
To give a ball park figure, it appears for 5,000 games the total cost in all would be over $20,000.

I don't want to speak for everyone in the forum, but I sure as hell don't have that money. I could put a down payment on a house for that much.

I would agree. While I'm looking to start producing and selling my own board games, I don't have the kind of capital to do a large (5000+) initial print run. I got a similar quote from a domestic game printer of $5-$7 for 5000 units. That's even steeper, and unless you've got a great game that will sell like hot cakes and the capital to finance such an endeavor, then most of us will never be able to break into the business. I found one printer http://www.boardgamedesign.com/ (also listed in the forum as MJSCreations) that will print 'prototype' units (at a higher cost), but you can get print runs from 1 to 999. I don't know what the costs for these prototypes are, but this may be the best bet for those of use with large ambition, but small wallets.

Just my two pence.
- Geoff

Nazhuret
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Joined: 12/31/1969
Great link for production info....

how come taitronics and gamebuilders have nothing to do with each other on a google search? taitronics is a high tech circuit board etc type company out of east asia and there are a few gamebuilders sights.... yours that boasts of ... well.. building games... yet shows us tins? no games, no links, nothing.

one of the other gamebuilders is a (pretty darn cool) sight about giant versions of popular boardgames for use outside or with kids or what the heck ever (you should check it out if you've not seen it.).

another is a sight that evaluates your game and offers services for production.. much as yours purports to do.. but they actually, you know, show us some game stuff...

just seems kind of funny is all...

--------
alright.. well... i did manage to find this at jollygames.net

Quote:
Gamebuilders, a division of Taitronics (no relation to "Game Builders" above)
Custom components for all game types, they've done stuff for the big guys.
[CONTACT INFORMATION]
"We are a contract manufacturer - with most of our manufacturing done in the Far East. We specialize in custom complete game board manufacturing. We have printing, plastics, die-cast, tin boxes, assembly etc." They've done work for Milton Bradley and Hasbro, among many others.

More on Taitronics; I got a very favorable report from the folks who did Vanished Planet. The cost vs retail came out to about 1:7, which is a good ratio, but they made a LOT of units, too. The production values were very good; nice, thick tokens and board, but it also meant the unit weighed a lot. Anyway, they did the entire job for these folks, and they were satisfied with it (done in China, of course).

so i suppose i take back the mean things i said....

it still just seems sort of weird to me....

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