Im working on a dice game and it’s easy enough to figure the chance of rolling a 1 on 5D6 but I need to figure more complex probabilities such as rolling a 1, 2 and 3 in the same roll on 5D6.
Any help is appreciated.
Im working on a dice game and it’s easy enough to figure the chance of rolling a 1 on 5D6 but I need to figure more complex probabilities such as rolling a 1, 2 and 3 in the same roll on 5D6.
Any help is appreciated.
I have a small program that is called "small roller" that seems to calculate various possibilities of probabilities. It run on windows.
...
I found their website, the software can be found here:
Hi Dralius,
There are 3 basic probability scenarios
Independent (roll 2d6 and both results are 6)
Mutually Exclusive (roll 1d6 and the result is 1 OR 2)
Not Mutually Exclusive (draw 1 card from a standard 52 card deck and the card is a Heart or an Ace)
Using the examples above...
Independent Events are multiplied (1/6 x 1/6 = 1/36)
Mutually Exclusive Events are added (1/6 plus 1/6 = 2/6 or 1/3)
Not Mutually Exclusive are added, but results that can count for both are subtracted (13/52 (Hearts) + 4/52 (Aces) - 1/52 (Ace of Hearts) = 16/52 or 4/13)
These can be combined with each other for complex probabilities. For example, roll 5d6 and all of the dice show the same result (YAHTZEE!) Each die has a 1/6 chance of being a particular result; the dice results are independent events so they are multiplied (1/6 * 1/6 * 1/6 *1/6 * 1/6 * 1/6 = 1/7776) however, there are 6 possible results that would qualify (all 1's, all 2's etc.) and these results are mutually exclusive so they must be added (total is 6/7776 or 1/1296)
Hope this helps!
Maybe I should make a page on my website with all the probabilities formulas.
Hidden Movement: What Makes it Cool? (34) by Jacob | |
I need a 5th category of encounters (7) by larienna |
Dymino Monsters Update 4-18-2024 (2) by Stormyknight1976 |
Wizardry Legacy: the Forgotten Academy (12) by larienna |
TradeWorlds — Tactical Core (3) by questccg | |
Introducing, Jacob! (that's me by the way...) (0) by Jacob | |
Chat GPT: Testing as a design assistant (8) by larienna |
Winner Announced for the Meta Progression Community Challenge! (0) by The Game Crafter |
Hi guys ~ Gameland and Yaofish are officially accepting board game design submissions! (1) by questccg |
A programmer's dilemma (16) by larienna |
Qubits: a solo trick taking game (9) by Wobt2 |
Worker placement, Role selection and Action cards: Is it the same thing? (11) by larienna |
Site Ads and Google Experiments (0) by questccg |
TradeWorlds — Smuggler's Run (7) by questccg | |
Single Item Shipping at The Game Crafter (0) by The Game Crafter |
Protospiel Indy 2024 (May 24-26) (0) by The Game Crafter |
How to avoid being blocked at content creation (10) by questccg |
Protospiel Indy 2024 (0) by sirvalence |
In need of some IDEAS concerning a "Battle" System (15) by questccg |
How to avoid quarterbacking in an adventure game (7) by larienna | |
How complicated could math get? (23) by X3M |
Can we have gaming ads on this website (7) by questccg |
Dice Mitigation Challenge - Winner Announced! (0) by The Game Crafter |
Delving! - " That is when it hit me, it was starting to feel like other games" (3) by MarkJindra | |
Game Purchase Contract (0) by MarkJindra |
Thanks for the link.
I'll take a look and see if this can do what i need.