Hi, all!
I just woke up this morning with an interesting idea. I want to share it with you.
Imagine a game that has no rules, but laws. You are free to do anything to achieve your goal as long as it is 'legal'. But you can also do 'illegal' things as long as nobody notices them. In case they do, they must prove you've broken the law and then you are punished. The punishment depends on the law you've broken.
This is all by now. I can't find out a mechanic, theme or anything that could use this idea. But I'm on it.
Is this new? Do you know how to use it?
Néstor
I think this would be good with some hidden information or manipulation so it wouldn't be readily evident when such rules are broken.
I agree. There should be a way to implement both things (hidden movement and law breaking). It could be a great mechanic.