My game board uses an optical illusion. I've been contemplating how this will affect its playability. Interestingly, it only affects players who are viewing the board sideways.
I'm working on a paragraph to use near the beginning of the rules to explain its effects and how to manage it.
I'd like to know if the paragraph is clear enough and if anyone feels that these unusual qualities of the board would be a deal-breaker for the game. Here is what I have so far:
*IMPORTANT: The design of the game board uses an optical illusion so that when players are seated on opposite ends of the board, it doesn't look upside-down to anyone. However, when players are seated at the sides of the board it can be difficult for some players to see the board properly. If this is an issue, it is recommended that these players switch seating positions with players who do not have this difficulty, or that all players sit at opposite ends of the board.
It's a modular board which, when assembled, produces an isometric 3D playing field which is different every time. It's one of that common class of illusions that "flips" when you look at it upside-down. The more I work on this design the more I think that I may have first created a gimmick that is now looking for a game. And with the poor sideways visibility, it may be too problematic to use in a game at all - unless it's a solitaire game.