I am not much of a war game player, but I am working on one for fun and any help from war gamers would be appreciated.
Do war games prefer detailed, historically accurate games or just old fashioned attach the other player and the theme is not really important?
Has anyone worked with a mechanic to attack without the use of dice? I was thinking of using tactic cards that build strength for the attacker (his hit points for the battle) while also diminishing his army and lowering his opponents strength. The player must balance his strength v. his army size while also trying to lower his opponents strength with the same cards.
It is feasible?