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Dwarves: Mountain King [Warlord]

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questccg
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Joined: 04/16/2011

My creative "juices" are maxed out. (LOL) I have one BONUS "card" I have yet to find an ability for it.

So to fully describe it, here I go:

Dwarves, Mountain King [Warlord] (x operation) 6 Crystal Power, Unique

Has what ability???

I had "First Strike" which meant that player goes first -- but it's too confusing if you have two (2) players with the card.

I'd like something else. Anyone have ideas??? I know it may be hard not knowing all the details to my game -- but maybe some ideas I can work-off...

When the card is "melded" with a "+" card, it multiplies the "+" value by a multiple of "6" (less any damage). So it's a pretty good card!

I just need a "passive" ability to go with him.

questccg
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Passive vs. Active

"Passive" abilities are automatically trigger under the right conditions.

"Active" abilities are triggered by the player and cost a certain amount of Mana to use.

That's the difference between "Passive" and "Active" abilities...

I'm looking for a "Passive" ability for the "Mountain King"! Cheers.

questccg
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Or it can be a "condition" too

Warlords are some of the BEST cards to have. The "Duke" is the Human Warlord and also boasts a 6x multiplier. But he also has a restriction called "Holy Clause" which forced him to be the top card in a meld...

Just giving some other examples.

FrankM
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Joined: 01/27/2017
Dwarfy abilities

Don't know the details of the game, but could be something like:

More efficient resource extraction (mining)
More money
Bonus to crafting
Resistance to damage
Resistance to magic
Bonus vs. elves

questccg
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Joined: 04/16/2011
Thanks Frank

I opted to lower his multiplier to 5x and an ability "Bravery" which converts 1 damage into 1 crystal points (and becomes a 6x multiplier).

It's also true that dwarves are resistant to magic. So I could have something like "Magical Barrier"...

Thanks... Those ideas were really good!

Cheers.

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