Hi all,
Sorry if this is a bit of a vague post but I need help on this and also would like to know how other games that have similar combat have handled this type of thing (so I can get ideas for my own):
In the game I am making you move around on a board and adventure, but when it comes down to combat it turns into a turn-based combat system. There is no grid or anything you move models on it. Picture it sort of like a more in depth version of Wrath of Ashardalons combat but with no map is sort of what I'm going for.
In a turn-based gridless combat like that, what are some ways I could implement ranged combat? Perhaps have it so they always have the highest initiative in combat? Or perhaps do it like Mage Knight where there's one ranged phase before the regular fight?
Any ideas or letting me know how other games out there may have handles this system would be appreciated thanks!
http://www.spellboundkingdoms.com
They have "combat zones" instead of squares or precise movement. You move from zone to zone, and are either in a zone, or you are not. Ranged attacks can be made in the same zone and the adjacent zone at no penalty. Each zone beyond that incurs a cumulative penalty. (You can look at their free combat primer on that site.)
Then, you could grant targets cover, or something. Just an idea.
But if you're getting into the minutiae of combat movement and positioning, like a wargame, maybe look into tabletop war-games for inspiration? Like Warmachine from Privateer Press?
I'll read the rules for those games. I was thinking of using zones at one point so I'll consider that again. I recall in some console rpg games that are turn based there being two zones, one for ranged which reduces damage you take but you deal less unless you used range so that is an idea too. I want to have the combat not have to involve movement in it and just consider that all the guys are always in their respective positions.
And yes, tabletop games are an influence, mainly warhammer 40k. I haven't read Warmachines rulebook yet but I have a friend who's into that game so I'll check it out.