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The Amber Throne game idea

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hotsoup
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Joined: 08/28/2009

Here's a general concept I've been tossing around. It's an asymmetrical multiplayer card game, in which one player plays the Emperor, holder of the Amber Throne, and the rest of the players all play Lords competing with each other to seize the throne.

The Emperor's main goal is to not be overthrown before time runs out. He can't directly attack the other players, but he can give favors or restrict resources to them, the idea being to continually pit them against each other, and to prevent any one of them from gaining enough power to take the throne.

On the Lords' side, they have to use intrigue and treachery to rise above the other Lords, despite the interference of the Emperor. Alliances can be formed against other players, and then swiftly broken as the allies turn on each other. Probably the way to win would be to secretly acquire certain combinations of cards.

Are there other games with this sort of structure? A passive moderator trying to keep the game in balance while the other players are trying to break it?

emanoelmelo
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Joined: 09/28/2009
I like it, but unfortunately

I like it, but unfortunately I can't say if there are games like these out there :(

Khoril
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Joined: 09/12/2012
I'm working on something like

I'm working on something like this, but I start from the books of the Game of thrones (A Song of Ice and Fire from Martin).
each player is a Lord, and the cards are his House, with characters and more.
the game is simmetric and the target is like The Castle of the Devil (http://boardgamegeek.com/boardgame/25951/the-castle-of-the-devil)

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