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Calculae - a card game involving basic arithmetic

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ccube78
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Joined: 08/12/2009

Calculae is a card game involving basic arithmetic. Players compete to form math expressions in the fastest time. It is an educational and fun game especially for children to improve on their basic arithmetic.

Setup
Deal 7 Number cards to each player. Place the rest of the Number cards in a face down Number deck, the 8 Operator cards face up, and the 29 Result cards in a face down Result deck.

Game Play
During the start of each round, put the top card from the Result deck face up. Each player needs to form an math expression using the Number cards in his hand and the Operator cards such that the result equals to the number on the face-up Result card.

To form the math expression, the player must say "Calculae!". Then he has to put his selected Number cards face up and use the Operator cards to form the math expression. Once it has been verified by the rest of the players that the expression evaluates to the number on the Result card, the player keeps his selected Number cards face-down in front of him. He then draws cards from the Number deck to fill his hand to 7 Number cards. Then the next round starts.

The math expression should follow the order of precedence of math operators. If no players can form an expression, reveal the next top card from the Result cards deck. The game ends when the Number deck or the Result deck is depleted. The Number cards with a question mark are wild cards, they can represent any number.

The winner is the player with the most face-down Number cards.

The rules and graphics can be obtained here.
http://www.boardgamegeek.com/boardgame/55899

Hope to get any comments or suggestions here!

genericm
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Joined: 08/11/2009
Contention

Sounds Fun, and probably quite fast paced. Do you have rules that prevent players from fighting over the opperators? It could become very critical near the end of the game... Unless of course you intended on the conflict.

Good for kids... (and probably me too)

ccube78
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Joined: 08/12/2009
The operators are actually

The operators are actually reusable. The player who shouted "Calculae" use them to form the expressions, then put them back. Thus for 1 Result card, only 1 player gets to form an expression for it. An expression can have a maximum of 2 plus, 2 minus, 2 multiply and 2 divide.

ccube78
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Joined: 08/12/2009
Calculae v1.3

The game has been refined after some playtesting, and this version should be quite playable and fun. It is also surprising brain-taxing. To play the game, you need to print 54 monochrome cards (card graphics at http://www.boardgamegeek.com/filepage/46696) , and get 1 or 2 decks of regular Poker decks. There is also a Solitaire version.

Introduction
Calculae is a card game involving basic arithmetic. Players use cards to form math expressions that evaluate to a desired result. It is an educational and fun game for people who want to improve and exercise their arithmetic skills.

Number of players
1 - 4

Game Components
- 54 Poker cards for 1-2 players, 108 Poker cards for 3-4 players
- 12 Operator cards (3 plus, 2 minus, 2 multiply, 1 divide, 1 pair of parenthesis, 1 square, 1 cube)
- 42 Result cards (Prime numbers up to 181)

Setup
Deal 5 Poker cards to each player. Place the rest of the Poker cards face-down in a Poker draw pile, the Operator cards face-up in the middle of the table, and the Result cards face-down in a Result draw pile.

Multi-player Game Play (2-4 players)
During the start of each round, put the top card from the Result draw pile on the table face-up in a Result discard pile. Each player then selects 2 or more Poker cards in his hand such that using these cards and at least 1 Operator card, he is able to form a math expression that evaluates to the number on the face-up Result card. Jokers can represent any number from 1 to 13.

All players put their selected Poker cards in front of them face-down. If a player thinks he is unable to form any correct math expression with his current hand, he has to place all his 5 Poker cards face-down. Once all players have done this, each player reveals his selected Poker cards and take turns to form the expressions with the Operator cards. If the player forms the expression correctly, then he places his Poker cards face-down in front of him in his Score pile.

For the player who is unable to form any expression and has placed his 5 Poker cards on the table, he will reveal his cards and other players have a chance to form an expression. Any of the other players may shout “Calculae!” and then start to form an expression. If the expression is formed correctly, he gets to keep the Poker cards used in his Score pile.

If a player makes an attempt to form an expression, either using his Poker cards or other player’s Poker cards, and is unable to do so or forms an incorrect expression, he will have to discard 3 cards from his Score pile to the Poker discard pile face-up.

Once all players have verified their expressions formed, they draw Poker hands to fill their hand to 5 and the next round starts where a new Result card is revealed. The new Result card is placed on top of the current Result card.

Continue playing until either the Poker draw pile or the Result draw pile runs out. The winner is the player with the highest Score.

Solitaire Game Play (1 player)
All the rules are the same, except that the player has to discard all his cards at the end of a round, whether he has formed an expression or not. Then he draws 5 new Poker cards for the next round. The aim is to score the highest Score.

Nix_
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Joined: 09/23/2009
Operators

It would be interesting to add more operators, and maybe even negative numbers.
Here are some more operators: power, root, absolute value. This would involve even higher math, but would add another dimension to the game.

ccube78
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Joined: 08/12/2009
I have thought about power

I have thought about power and root. I figured mostly only powers up to 2 and 3 is needed, thus I have only included the square and the cube, and not the power operator. For root, it is seldom usable since you need a perfect square to use it. Absolute value, however, is something worth including in the next version. Thanks!

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