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Ideas for theme that makes sense?

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padragan
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Joined: 09/24/2010

Hi all, first posting.

I'm currently fiddling with a game where the players will buy tiles of buildings and then try to place them as a city in front of them according to certain placement rules. A carpenter for instance must be placed where a supply of people is provided and will in turn generate wood. A little bit like Carcassonne in that each tile cannot fit everywhere and that the result is a map of sorts.

Now, a friend of mine looked at my pre-alpha prototype and suggested I considered other themes than a medieval city (he was fascinated and said the game was not just geography but in fact described a process, which is what i aim for), and I actually have done that. The thing is, the game idea started with a mechanic I wanted to try out, and I thought about what type of game that particular mechanic would fit, and came to the conclusion of a tile placement game. So, this game springs completely from the mechanics and I needed a theme to wrap it in (feels very german, I'm quite pleased with that... ;).

The reason I continued with this theme is that it is familiar, when people see a building they have no problem guessing where it will fit in the game. A farm is a basic production building that probably brings food, a monument is a prestige building that grant victory points. I thought of a SF-theme, but found it hard to relate to the tech tree.

My question is simple, can you suggest other themes where the player would more or less naturally have a feel for what to acomplish. Right now the buildings produce 5-7 different resources, but that doesn't have to be goods, it could be different mana, skills, political influence or whatever.

Any input is greatly appreciated!

/ Anders from Sweden

admin edit: moved to New game ideas forum. -seo

NJames
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Joined: 12/26/2008
It sounds like the game is

It sounds like the game is based on a chain of production, so buildings may be the best bet. You could use a time period other than medieval, say industrial revolution or modern.

Maybe it could be turned into a food chain theme? I don't know, that all I can come up with.

3ddevine
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Joined: 10/13/2010
A couple of ideas

Modern theme could be cool, you could build supermarkets or resturants for food, skyscrapers or landmarks for prestige. Maybe malls, factories, theme parks sports stadiums could be some others?

Or you could take it on a larger scale and have to build a entire world that has oceans deserts jungles forests all of which produce different resources, natural wonders could be prestige in that one.

padragan
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Joined: 09/24/2010
Admin: Sorry, I see now the

Admin: Sorry, I see now the posting belongs where you moved it to. Thanks for the help and sorry for messing up my very first posting...

Njames & 3ddevine: Thanks for the input. I'll consider both your suggestions, especially moving up the scale, hadn't thought of building entire worlds. I really appreciate the food for thoughts.

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