I'm doing a game on the French Wars of Religion (1550-1600). The issue is that it really isn't a game about territory, I've decided, since it was a civil war with shifting boundaries within France. Any thoughts? Can someone think of a good example of a game that I might crib ideas from? I can think of Republic of Rome, but few others, where the object is to win political goals, not territory.
Thanks!
Ben Baron.
I actually have a copy of that, I should have said. It does involve capturing territory, although it has a large other component.
Any other suggestions?
Thanks again!
Ben.