Skip to Content

A quick game for all

2 replies [Last post]
OLD Fool
OLD Fool's picture
Offline
Joined: 02/22/2015
DICEY MOVE

Keep game the same for the young OR, change counters for COINS, add a few friends and some BEER and have some simple fun.

Zag24
Offline
Joined: 03/02/2014
I didn't quite follow the

I didn't quite follow the instructions, partly because they were SHOUTING at me (and in a serif font, no less). Anyway, if you retype it with your caps lock key off and then add a sample 2 turns, it would help a lot.

You have 2 dice that mean different things. Do you roll twice so you know which was first and which was second, or do you just roll two dice and the player gets to pick? If you were thinking the former, then I suggest you just have two different colored dice, so a player can just make one roll.

OLD Fool
OLD Fool's picture
Offline
Joined: 02/22/2015
a quick game for all

Sorry Zag 24. OLD Fool attack again. Use two different coloured dice and decide at start which dose what. Roll both dice together, one dice to decide self or opponent and other dice to decide which number to cover. Hope this helps as its not always easy to describe something to someone that someone else dose without a second thought. Hope I've made sense.

Syndicate content


forum | by Dr. Radut