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Stanley Parable Board Game?

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Toa Lewa
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Hi all. I'm not going to turn this idea into a board game, but I thought this might be a cool discussion topic to get some metal gears spinning.

Have any of you played The Stanley Parable video game? Do you think something similar would be able to be implemented in board game form?

I think this might be really difficult. The game would need to have tons of endings, and choices would need to be extremely important. Also, the game would need to reward players somehow when "dying" to keep them coming back.

I think you could have a deck of cards with choices and endings. You have a stating point card, and each choice card would have a "go to card x" section. I think a big disadvantage with this is that the number of endings would be known (unlike the Stanley Parable video game).

Anyway, these are just some very random thoughts.

Does anyone have any ideas?

DifferentName
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Comparisons

This makes me think of Tales of the Arabian Nights. It has a story book, which is sort of an advanced choose your own adventure book. The stories it tells are based on more than just your choices in that moment. There are also locations on a map, dice rolls, and skills, and different traits that you get throughout your journey. I think something like this would work well for the narrated storytelling of The Stanley Parable.

Although, The Stanley Parable actually plays more like a normal choose your own adventure book, without the dice rolls, or long lasting skills and traits.

Soulfinger
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DifferentName wrote:Although,

DifferentName wrote:
Although, The Stanley Parable actually plays more like a normal choose your own adventure book, without the dice rolls, or long lasting skills and traits.

I agree that it sounds like a digital Choose Your Own Adventure. For me, the king of Choose Your Own Adventure will always be Joe Dever with his Lone Wolf series. Add to that some fantastic illustrations by Gary Chalk. They are actually quite similar to the Tales of the Arabian Nights book that you described in that they have a random number chart that serves as a D10, character record sheet, varied skills, and so forth. A great aspect is that you can carry your character over from book to book, gaining new skills and equipment as you progress (and dying constantly if you somehow omitted buying book 2).

larienna
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Another suggestion which

Another suggestion which could be the closest to a board game could be Andor or other story based games like eldritch horror.

Toa Lewa
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Board Game that knows it's a board game?

Those Choose Your Own Adventure games sound amazing. Using something like the Paragraph System would be good to use in a game like this.

Here's another thought.

One of the interesting things about The Stanley Parable is that the narrator knows he's in a video game. What if the board game knows it is a board game?

What would be cool would be to have the instructions lead right into playing without even realizing it. What if the instructions/setup was written like something below?

Hi, Im the game. So you want to learn how to play me? I'm the right board game to talk to. You might think, "Why is the game talking to me?". That's a good question, but it doesn't really matter. Most board games don't communicate with their players, but the novelty of my relationship with my players will wear off soon enough. Just keep an open mind, and I will explain everything in time. So let's get started.

larienna
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Quote:One of the interesting

Quote:
One of the interesting things about The Stanley Parable is that the narrator knows he's in a video game. What if the board game knows it is a board game?

Of course, that is the whole point of the theme. But also the idea of having a no-game game.

Quote:
What would be cool would be to have the instructions lead right into playing without even realizing it. What if the instructions/setup was written like something below?

That is why I was suggesting Andor because you learn the game as you play. So there could be some mechanics worth using in there.

Paragraph book is also interesting, but it's not a board game by itself.

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