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Elder Coin - A dexterity micrograme for 2-4 player played with a coaster and a dozen coins.

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JewellGames
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Elder Coin Theme

wob
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i like it. a good little

i like it. a good little pub/drinking game.
as a slight variation you could have a coaster each and a race to seal your coaster completely.

nswoll
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Joined: 07/23/2010
Bouncing

I've never heard of "bouncing" a coin. I had to Google it (and then watch a video because I still didn't get it). But I guess your target audience are people that drink or play drinking games.

JewellGames
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Yeah it’s definitely for a

Yeah it’s definitely for a dexterity-based audience. I have the game with more family friendly themes too...frogs hopping onto lilypads so it’s not strictly for bar drinkers.

JewellGames
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wob wrote:i like it. a good

wob wrote:
i like it. a good little pub/drinking game.
as a slight variation you could have a coaster each and a race to seal your coaster completely.

Yeah, I have an alternate game where each player controls a castle-like coaster and "catapults" their coins onto the opposing coaster to hit 4 outer targets before they can hit the last middle keep target.

Jordan Laine
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I love the idea, I was

I love the idea, I was talking to someone in the last 5 years who had a coaster game idea, nothing really out there atm.

I'm a little concerned that the text might be a little small. Coasters get beat the fuck up even after one drink. You may be better off having the rules on a website and using the space on the coaster to describe the game and provide a url with a demo video. I know it's another barrier of entry for players but one small tear in the coaster is going to take a large chunk of the text out.

The play area seems a little plane atm, you might be able to sell ad space on there or name your spots?

Food for thought anyways.

One question about the rules, last player to seal the last gate wins no matter what? So someone could have all their coins and luck into a win while the other player could have closed out all the gates but one and still loose?

JewellGames
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Jordan Laine wrote:I love the

Jordan Laine wrote:
I love the idea, I was talking to someone in the last 5 years who had a coaster game idea, nothing really out there atm.

I'm a little concerned that the text might be a little small. Coasters get beat the fuck up even after one drink. You may be better off having the rules on a website and using the space on the coaster to describe the game and provide a url with a demo video. I know it's another barrier of entry for players but one small tear in the coaster is going to take a large chunk of the text out.

The play area seems a little plane atm, you might be able to sell ad space on there or name your spots?

Food for thought anyways.

One question about the rules, last player to seal the last gate wins no matter what? So someone could have all their coins and luck into a win while the other player could have closed out all the gates but one and still loose?

I would probably have a QR link and website link as backups to the rules.

Yeah, this is a prototype with no final art. I have designed a mockup with the BWW logo and it looked really sharp.

Yes, there are two win conditions. This is not only a catch-up mechanic for less dexterous players but it also creates some interesting strategies. I would try to get rid of of all my coins by landing on the elder sign in the center or by landing on top of other coins already over gates so I don't close 4/5 gates and open up the win to my opponents.

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