Hello all--
I'm hoping some folks can read and critique the ruleset for my game called HACKER: The Game of Cracking Computer Networks. It's a solo dice- and card game where players do their best to infiltrate a network of linked data stores. There's constant pressure to finish your work quickly, but a few Apps up your sleeve to help make your work a little easier.
If you've the time to review the ruleset, please download it and have a look here:
http://www.let-off.com/bgames/hacker/instructions%20-%20hacker.pdf
Here are the Print & Play cards (on A4 paper for those overseas):
http://www.let-off.com/bgames/hacker/pnp-a4.pdf
For those who are seriously interested, I can ship out a copy of the game to you at no cost, in an effort to acquire some blind playtesting feedback.
Please let me know what you think. Thanks!
Thanks for the heads-up on separating the Setup from the Gameplay. I do need to do that.
It's funny you mentioned the BASIC format... I have some play aids printed on cards, and I went that route (the full deck has 36 cards and I used the extras for quick-starts and play aids). I was wondering if anyone else would pick up on the reference...! :)
As for using "1337 speak," the thought of it kinda makes me throw up in my mouth a little but I suppose if I want to go with the theme I ought to go big or go home, eh?
Again, thanks for the feedback! :D