Omega Orbital Profit Station
"Omega Corporation (“Omega”) has decided to open up the first commercial space station. They have launched a Core Station Module and are looking for corporations to add modules to the station. Just one catch, the corporations must buy the module from Omega's inventory and use their launch services. You have been given seed money from your parent corporation and told to make the most money possible from the station. You are not the only one that is vying to make money from this station. Will you be able to out perform your competition? What will you purchase from Omega? Will you create a Solar Power monopoly? Launch Luxury Habitats and Viewing Modules for the elite? Or stick with Farms and Industrial Modules?
A 3D model space station game for 2-4 players. Each turn players purchase modules and connect them to the existing 3D space station, which create revenue – allowing them to purchase more modules. The player with the most Cash in Hand at the end of the game wins."
I have run a few successful playtests at the local game store, but that is with me explaining the game play. I could use a few "readers" of the rules to help edit and solidify the game mechanics in the written form. Any takers? Blind playtesting is next.
Thank you,
Jeff Petersen
STEEL SQWIRE, LLC
OOPS currently uses cube formations for the modules in the prototype version. The production version is slated for molded modules - YES - it will be a huge cost to produce. So I am open to cardboard with plastic connectors if I self publish.
Jeff