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Playtesting "Trade" via Vassal

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Mageant
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Joined: 12/17/2012

I've developed a new print-and-play boardgame and also made Vassal module for it.

I'm looking for people to play test my game for me. We can play online using the Vassal game engine.

I would likewise be willing playtest other people's game in exchange, preferably via Vassal, too.

You can find my game here.
Vassal module: http://www.vassalengine.org/wiki/Module:Illuminati_Endgame_2012
PDFs incl. rules: http://www.cjgames.com/downloads/Illuminati_Endgame_2012.zip

This is my game:
Illuminati Endgame 2012

There are two opposing teams in this game. On one side are the “Free Peoples” players who can only win or lose together. Their main goal is to survive. On the other side are the “Illuminati” players who must both the defeat the “Free Peoples” players and lastly also their team members to win the game individually. Illuminati players need to get as much power as possible. Nobody knows who belongs to which side at the start of the game.

Each player starts up in a province and can then expand his civilization. He can also upgrade the technology level. At the end of each turn calamities may occur. A player gets "power points" which he can use for his actions or save his provinces from the effects of these calamities, so a player must strike a balance between these two.

It's a tactical game with only a very small element of luck (the calamities at the end of each turn), so it becomes kind of like chess to plan your moves.

I also have other prototypes (but not as Vassal module yet) in case you're interested.

svenne
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Joined: 01/06/2013
I am interested of other

I am interested of other prototypes and would like to know how the project has developed.

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