Skip to Content
 

Feedback on Card design

2 replies [Last post]
talmorgoth
talmorgoth's picture
Offline
Joined: 02/03/2011
Saigon

I've been working on a card game based on the Vietnam war and I've been kicking around ideas on how the cards should look. Basically cards have values that you need to overcome with your own cards to capture the card. I was thinking about using some public domain pictures for the art because I don't want it to be "cartoony". I also haven't decided on a background color, probably a green variant or Camouflage. Thoughts?

Honestman
Honestman's picture
Offline
Joined: 12/31/2013
my 2 cents

For a finished product:
Try changing the variables "value" and "vietcong" to symbols. It's prettier and people identify them easily.
Care with the camo background not to "shade" the values too much.
Another idea would be having the image fill most of the card, leaving space only for the values (with their corresponding symbols) and the title. Camouflage on the BACK of the card.

For a prototype what you have is more than enough (actually it is too much).

talmorgoth
talmorgoth's picture
Offline
Joined: 02/03/2011
Symbols

Yeah I like the idea of using symbols instead of wording. Perhaps using the Vietcong red and bronze star for their "mark" but I'm not sure about one for value. It isn't a monetary value so a dollar sign or other currency symbol would be wrong, it is more of a point value. I was actually considering using a picture of the national Vietnam memorial for the backs of the US forces (even though there were others there) and using the Vietcong insignia for the backs of the Vietcong cards. Maybe an image of a redacted file folder for the "missions" cards like the one above. lol yeah my prototype cards are incredibly lackluster with just the basic info needed on them. This was just a concept card.

Syndicate content


forum | by Dr. Radut