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Advice on how to market a print & play game.

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Three
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Joined: 08/31/2011

I've been working on Redscarf for a while now, and am still in the process of play-testing it. Right now what I have so far is posted on Blogger. I'm not a very adept web-designer, but eventually I want to move off of Blogger and create a site for the game where people can easily print the rules and character cards.

The game is going to be free to play once it's finished, but I'm looking for advice on how to get people interested in playing it to begin with. I have a good pool of play-testers on and off-line, but I'm not sure how I'd get the ball rolling once all is said and done.

For those interested in looking at what I have so far here's the link to the blog.

http://redscarftsg.blogspot.com/

larienna
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Joined: 07/28/2008
I wrote an article about my

I wrote an article about my PnP publishing experience with My game Fallen Kingdoms. It can be found here.

http://bgd.lariennalibrary.com/index.php?n=DesignArticle.Article-PnPStat...

My game was sold, so many of the comments are related to the price and sales, but there are probably some advice you can gain from this article even for free games. Hope it helps.

Three
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Joined: 08/31/2011
It did help. Actually never

It did help. Actually never thought to post on Boardgame Geek. Granted my prototype isn't in that good of a place just yet.

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