I've always loved TCGs and was thinking about making my game Zodiak Legends a collectible card game. That was until someone suggested a non-collectible version with expansions and full sets.
What are some of the key differences between collectible and non-collectible card games? Can anyone give me some solid pros and cons between the 2?
I'd like to know how this effects:
Tournament Play
Collectiblity
Trading
Deck Building
Player Strategies/Play style
and getting engulfed into this fantasy world I've worked to create.
You guys make some valid points. Though the Zodiak Universe is vast and we have quite a story built around it, it might be better to create an LCG and tweek the game so that instead of random creatures and decks that you can buy 12 different sets (1 for each sign) straight form the get go and have each Sign provide a different play style. Than I'll allow for players to mix and customize their builds from these sets as long as they don't use conflicting signs in their deck/team.
But if I do it that way is it still a LCG or a bad/restricted CCG?