Hey guys,
Let's just say that someone has a very good game with a working prototype finished. However, they don't have any contacts in the publishing world. How realistic would it be for them to get published if they were starting to network from scratch and basically cold call companies?
I think I have some games that can definitely make the cut. But not sure if it is even realistic to go for it since I don't know anyone in the publishing world.
Any advice?
Thanks guys! Wasn't sure what I was looking at. Totally understandable that it's really hard to put a number or guess on publication. So thanks for doing that hard work.