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selfpublish after licensing an idea

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mbflee
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Joined: 06/08/2009

I license a game a idea to a company but they got their hands full with
many other projects.(losing time) Can I still selfpublish my game that I
have the rights.to.?

truekid games
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Joined: 10/29/2008
that really depends on what

that really depends on what you're calling "license". If you signed anything with someone else, then you probably don't have rights to self publish it (and it probably says so on whatever you signed). however, even if you didn't sign anything and the "license" you gave them is just verbal or email, you should check with them first before proceeding. really, they're the ones you should be asking, rather than us.

InvisibleJon
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Joined: 07/27/2008
"L" is for "lawyer"... "C" is for "conversation"...

truekid games wrote:
that really depends on what you're calling "license". If you signed anything with someone else, then you probably don't have rights to self publish it (and it probably says so on whatever you signed). however, even if you didn't sign anything and the "license" you gave them is just verbal or email, you should check with them first before proceeding. really, they're the ones you should be asking, rather than us.
If you signed something, and it isn't clear from how it's written what your rights are or when the license reverts back to you, you should consult a lawyer.

Before doing that, a polite conversation with the company you licensed the IP to could work wonders. (Regardless of whether your agreement is on paper or verbal.)

schtoom
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Joined: 08/31/2009
Even though I haven't

Even though I haven't published anything and obviously don't have any real experience in the area, I think it'd probably be worthwhile to talk to them, whether you've signed anything or not. I doubt you want to burn any bridges, and self publishing seems like a good way to get on a company's bad side if you've already made an agreement with them, legal or verbal. Besides, if you have a good conversation, you may find out that there are things beyond their control that are causing the perceived delay.

Just my non-cutthroat 2 cents.

Schtoom

Dralius
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Joined: 07/26/2008
It takes time

mbflee wrote:
I license a game a idea to a company but they got their hands full with
many other projects.(losing time)

It is not unusual for a company to take two years or more once they have decided to publish a game. Be patient and work on your next game.

mbflee
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Joined: 06/08/2009
THANKS

THANKS

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