Doea anyone know how to go about submitting a game--or, at least, sending a query letter/email--to Kosmos (http://www.kosmos.de/)? I can't find any contact information whatsoever on their webpage, beyond "editorial".
Thanks,
Matthew
Doea anyone know how to go about submitting a game--or, at least, sending a query letter/email--to Kosmos (http://www.kosmos.de/)? I can't find any contact information whatsoever on their webpage, beyond "editorial".
Thanks,
Matthew
found an adress under the "about us/ how to find us" menu
Franckh-Kosmos
Verlags-GmbH & Co. KG
Pfizerstraße 5-7
70184 Stuttgart
Leitfaden für Spieleentwickler
Damit Sie wissen, ob es sich überhaupt lohnt, eine Spielidee bei uns vorzustellen, ist es wichtig, sich über unser aktuelles Programm zu informieren, z. B. auf unserer Homepage. Hier können Sie erkennen, welche Art von Spielen wir veröffentlichen. Wir suchen Spiele mit einem gewissen Pfiff, die sich deutlich von bestehenden Spielen abheben.
Für Kinderspiele und für Erwachsenenspiele gibt es bei uns unterschiedliche Anforderungen und Ansprechpartner:
Unsere Kinderspiele sind normalerweise für Kinder ab 4 Jahren, in Einzelfällen veröffentlichen wir auch Spiele für Kinder ab 3 Jahren. Die Spielideen sollten für diese Altersgruppen interessant sein, aber ihren Reiz auch für ältere Kinder nicht verlieren. Ideen für Kinderspiele senden Sie bitte an:
KOSMOS Verlag
Programm Kinderspiel
Pfizerstr. 5-7
70184 Stuttgart
Telefon: 0711/21 91 - 267
e.sieber@kosmos.de
Bei den Familien- bzw. Erwachsenenspielen interessieren uns vor allem pfiffige, einfache bis mittelkomplexe Spiele. Gerne können die Spielideen ein Glückselement beinhalten. Die Spieldauer sollte in der Regel 90 Minuten nicht übersteigen, das Einstiegsalter sollte bei 8 oder 10 Jahren liegen. Spielanleitungen und Prototypen senden Sie bitte an:
KOSMOS Verlag
Programm Familienspiel
Pfizerstr. 5-7
70184 Stuttgart
Telefon: 0711/21 91 - 224
m.baskal@kosmos.de
Google Translates:
Guide for game developers
So that you know whether it is worth a game idea for us to imagine, it is important to focus on our current program to inform, for example, on our homepage. Here you can see what kind of games we publish. We are looking for games with a certain flair, which is significantly different from existing games to stand out.
For children, games and games for adults, there are different requirements with us and contact information:
Our children's games are usually used for children over 4 years, in some cases we also present games for children over 3 years. The ideas should be playing for this age group be interesting, but their attraction for older children do not lose. Ideas for children's games, please contact:
KOSMOS Publisher
Children's play program
Pfizerstr. 5-7
70184 Stuttgart
Phone: 0711/21 91 - 267
e.sieber @ kosmos.de
For families or adults interested in playing us especially smart, simple to moderately complex games. You can play the ideas include the element of luck. Playing time should normally be 90 minutes does not exceed the age should be 8 or 10 years. Game instructions and prototypes, please contact:
KOSMOS Publisher
Program family game
Pfizerstr. 5-7
70184 Stuttgart
Phone: 0711/21 91 - 224
m.baskal @ kosmos.de
Hidden Movement: What Makes it Cool? (36) by questccg |
I need a 5th category of encounters (7) by larienna |
Dymino Monsters Update 4-18-2024 (2) by Stormyknight1976 |
Wizardry Legacy: the Forgotten Academy (12) by larienna |
TradeWorlds — Tactical Core (3) by questccg | |
Introducing, Jacob! (that's me by the way...) (0) by Jacob | |
Chat GPT: Testing as a design assistant (8) by larienna |
Winner Announced for the Meta Progression Community Challenge! (0) by The Game Crafter |
Hi guys ~ Gameland and Yaofish are officially accepting board game design submissions! (1) by questccg |
A programmer's dilemma (16) by larienna |
Qubits: a solo trick taking game (9) by Wobt2 |
Worker placement, Role selection and Action cards: Is it the same thing? (11) by larienna |
Site Ads and Google Experiments (0) by questccg |
TradeWorlds — Smuggler's Run (7) by questccg | |
Single Item Shipping at The Game Crafter (0) by The Game Crafter |
Protospiel Indy 2024 (May 24-26) (0) by The Game Crafter |
How to avoid being blocked at content creation (10) by questccg |
Protospiel Indy 2024 (0) by sirvalence |
In need of some IDEAS concerning a "Battle" System (15) by questccg |
How to avoid quarterbacking in an adventure game (7) by larienna | |
How complicated could math get? (23) by X3M |
Can we have gaming ads on this website (7) by questccg |
Dice Mitigation Challenge - Winner Announced! (0) by The Game Crafter |
Delving! - " That is when it hit me, it was starting to feel like other games" (3) by MarkJindra | |
Game Purchase Contract (0) by MarkJindra |