Skip to Content

Has anyone heard from hippodice yet?

15 replies [Last post]
stubert
Offline
Joined: 01/26/2009

anyone on here who entered?

Brykovian
Brykovian's picture
Offline
Joined: 07/21/2008
I have not. (only a little

I have not.

(only a little anxious!) ;-)

-Bryk

InvisibleJon
InvisibleJon's picture
Offline
Joined: 07/27/2008
Neither have I...

I haven't either, but would you believe that I've been so busy that I haven't thought about it? In fact, the fact that I'd submitted two entries completely slipped my mind.

Apparently, all I have room for in my head is BGG Con, my biggest current game project, work, and my sweetie.

Traz
Traz's picture
Offline
Joined: 04/06/2009
yo, Homeboy...

I sincerely hope that is NOT the order of your priorities in lfe!

Ain't Momma happy, ain't NOBODY happy...

Just sayin'.... ;-)

I sent off an email Sunday, asking what was going on and received the following on Monday-

"Hi Chester,
the decision is still open.
you get info during this week - 18 or 19 - :-)"

Rather cryptic, but I guess I'll just have to suffer till the weekend. I only submitted one game this year - GODS ALONG THE NILE - and it's the first time I've done so. The silence is maddening because the rules seem to be pretty strict about the prototype getting to Germany [literally on the other side of the world from me in California] by December 1st "...at the latest." I don't know if I get it in the mail by Saturday whether it will arrive in time.

If I were a nail biter, I'd be down to the nubs by now! ;-)

stubert
Offline
Joined: 01/26/2009
Glad to hear I'm not the only one...

I, too submitted two games,

and I AM a nail biter. I can almost hardly type on these bloody stumps I used to call fingers...

Glad to hear that they'll reply sometime this week.

If anyone gets a reply, I'd love to hear about it so I can root for you!!

-Stubert

stubert
Offline
Joined: 01/26/2009
Check your emails

There's probably a notice in there RIGHT NOW!!

Brykovian
Brykovian's picture
Offline
Joined: 07/21/2008
I just got my notice ... and

I just got my notice ... and "Jump Gate" is a "No." :-(

Oh well ... better game next year then. ;-)

So -- who made it? I need to live vicariously through another BGDFer again!!

-Bryk

55cards
55cards's picture
Offline
Joined: 10/11/2008
I've had now word either...

However, I'm pretty sure that last year they extended the window for receipt of the prototypes by a week because the emails didn't get sent out until late in the month.

Cross fingers!

Traz
Traz's picture
Offline
Joined: 04/06/2009
No GODS for you....

Well, I heard back yesterday.... but I'm not exactly sure what it meant....

"Dear Author,
Thank you for your interest in the 22th Games Authors´ Competition of the Hippodice Spieleclub e.V..
We regret to let you know, however, that your game/games did not qualify for actual test playing. This years´ limit was at a mark of 2.92 on an 6-mark-scale.
This year again we had more than 170 entries, but can handle only a limited number of games for actual test playing. There’s just not time enough to test play more than that, otherwise there wouldn´t be ample time for through test playing of each game.
We hope for your understanding and would be pleased about any future application of yours, despite this negative notice.
Kind regards
Hippodice Spieleclub e.V."

Can anybody decipher "This years´ limit was at a mark of 2.92 on an 6-mark-scale."

That one threw me for a loop.

I do know that I didn't enter until the very last minute [about which I received a PM advising that was not a smart move - sounds like he was right about that one]. Won't make that mistake next year...

scifiantihero
Offline
Joined: 07/08/2009
They . . .

. . . probably just had a panel of some sorts (or individuals) rate the games, probably in different categories to give it some sort of composite rating. Then the cut off was whatever the lowest number was in the number of games they have time to play test.

Might have been nice to know if you were a 2.91 or a .06 . . . then again, maybe not!

:)

55cards
55cards's picture
Offline
Joined: 10/11/2008
I think this is standard practice.

From my experience last year I think the competition works by a group of people each judging the rules and other materials supplied by each designer, and 'marking' them on multiple scales. They then add up all the marks and each game gets a score. I think they usually look for around 50 games or so to playtest (it may be less than this, not sure) and so once they have the scores they simply cut-off the list when they get to 50 and report back on what score was needed this year to make the cut. There's nothing more to the score than that.

I am unsure whether they, in time, email out to unsuccessful designers the scores and any comments, but they probably will do. However, it might not be for a while!

And I personally haven't yet heard. Perhaps the longer they take *not* to say 'No' the more likely it is that they will say 'Yes'?

larienna
larienna's picture
Offline
Joined: 07/28/2008
I have just received the

I have just received the answer. Unfortunately, it's a "no". But still I hope they give feedback and send the score my game had.

That will probably sound like at the beginning of next year, I might self publish my first game.

Sikarisakari
Sikarisakari's picture
Offline
Joined: 11/20/2009
I got through!

I just received an e-mail with a Glückwunsch and a request to send my game to be test played. The deadline is now the 7th. I'm totally new to game designing and I'm very excited and happy to be selected :)

The game is called Cubic Heads. Here's a little of what I wrote in the description about it:

"Cubic Heads is a semi abstract tactical game played by two players with four cube shaped heads on a 5 x 12 chequered board. The goal of the game is to sneak with your heads past your opponents heads to the other end of the board before your opponent does the same.

You can detect your opponent by seeing, smelling or hearing his/her heads roll. The side on which the cubic head rests determines which senses are used. For instance, if the head is facing straight down, it cannot see, but it can hear and smell a possible opponent near by. The heads are moved by rolling them from one facet to the other the number of times the four sided dice happens to indicate."

Oh, and one of those heads is in my profile picture :)

-Markus

scifiantihero
Offline
Joined: 07/08/2009
What about . . .

licking your opponent!

:P

Neat game, and congratulations!

Willi B
Offline
Joined: 07/28/2008
Markus -

Sounds interesting. Good Luck!

deloctyte
deloctyte's picture
Offline
Joined: 09/08/2009
We Regretto inform you....

..yeah... :/

Oh well, it was my first ever submission, so it was expected, I guess. ><

Syndicate content


forum | by Dr. Radut