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SAZ Petition: Accept game designers as authors and the SAZ as a negotiating partner!

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Gameagent
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Joined: 07/06/2009

With a legal opinion, an open letter, and a signature campaign, the Game Designer Association (Spiele-Autoren-Zunft e.V., SAZ) counteracts in April 2013 the refusal of the Fachgruppe Spiel e.V. (Game Publisher Association in Germany) to acknowledge game designers the status as originators and to continue the discussions about contract matters with the SAZ as the game designers' representation.

More information about the matter you get here: http://www.spieleautorenzunft.de/game-designers-are-originators.html

Direct link to the petition: http://www.change.org/petitions/to-the-fachgruppe-spiel-and-its-member-p...

Please sign and tell your friends!

larienna
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Joined: 07/28/2008
I don't really understand

I don't really understand their difference between an "author" and an "originator".

The weirdest part is that German games were the first to put author names on the game's box.

Markus Hagenauer
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Joined: 12/04/2009
As far as I understand it, in

As far as I understand it, in German law the "originator" is the one who owns intellectual property of his work (authors, composers ... ).
The Fachgruppe Spiel (or at least Dr. Volker Schmid) claims that game designers only provide an idea, not a work that is legaly proctected by originators rights.
For me this attitude is inacceptable.

larienna
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Joined: 07/28/2008
So that means that if I

So that means that if I create a game, since the whole game is considered to be an idea, somebody could take the game and publish it on another name and simply rewrite the rules and redraw the artwork and it will be legal.

While currently, designers are allows to use parts of a game since mechanics are not copyrighted, but they are not allowed to reproduce a game as a whole.

One of the problem I could see is of course a situation where a company publish another game differently without paying author royalties. But also on long term, you would get multiple copies of the same game with simply different name and themes.

Which makes much more games on the market making it harder to shop.

Gameagent
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Joined: 07/06/2009
The problems between SAZ and the publishers

The problems between SAZ and the publishers in Germany are the following:

1. The deliberate creation of legal uncertainty - as opposed to the wording of the Copyright Act, and some judgments in this regard. The Copyright Act says, a work is automatically protected without any registration. The publisher's federation argues each work as to be approved by a court - that's bullshit.

2. The deliberate creation of a crisis of confidence between the individual authors and publishers who are members of the publisher's federation. The individual publishers close even provided from relevant copyright usage agreements with the authors and put their name on the box. These are thus virtually devalued legally? Whom should we believe?

3. Refusing recognition also aims to prevent that the SAZ, representing the game authors can negotiate with publishers and their federation fair compensation schemes - as provided in ยง 36 of the Copyright Act.

However, the SAZ is happy, that already nearly 2,400 supporters agreed to this petition. Thanks to all!

Gameagent
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Joined: 07/06/2009
Over 3,000 supporters yet!

Thanks to all over 3,000 supporters from the board of the SAZ - and keep going on!

Gameagent
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Now 4,000 supporters - don't stop!

Thank you all for supporting the petition of the SAZ to acknowledge game designers as authors (originators) by the German publishers. Don't stop this support, tell and convince your friends!
http://www.change.org/petitions/accept-game-designers-as-authors-and-the...

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