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I am joining a Master of Magic Modding team

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larienna
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Joined: 07/28/2008

As you have probably noticed, I have been less active lately on this forum. It's no because I have lost any interest in board game design. On the contrary, I have more ideas than ever. But there has been an event lately that would require a lot of work, at least I think. So in order to focus more on this task, I need to cut elsewhere.

As some of you might know, I am a big fan of a video game called "Master of Magic" and there has been a new video game recently calle "Elemental" which is some sort of civilization game in a fantasy world. I decided to join the modding team that would be willing to make a Master of Magic MOD for Elemental Video game.

Right now we have an interesting modding team, we are 5 people and there is an professional artist and a musician in the group. The only thing missing is a 3D modeler. I would be in charge of the design of the game. Even if I had many game design ideas of this game, we have concluded that we should stick to the original rules since it's the only way people will agree with the rule design since everybody has their own vision on the rules for the game. But still, not everything can fit exactly like the original game due to elemental's limitations and this is where I should come in to make the right decision.

We are not actively working on the mod, so I don't know how the dynamics of the group will be. The primary reason why we are on standby is because Elemental has been released on my point of view too soon. I consider the game to be still in beta. To be more precise, they made a good modable game engine with almost no game in it. Now they changed the person in charge of the game development and we are actually waiting for updates and game improvements before starting to mod the game. The second problem is that there is no documentation, so even if it should be possibible to change a lot of stuff through modding, we actually do not know how it can be done or if it is even active yet.

I hope we will be able to do something good with Elemental. I still dream one day to have access to the source code of "Master of Magic" and recompile the game. Alas, nobody seems to have the source anymore. I keep dreaming.

dobnarr
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Joined: 07/29/2008
Great!

I loved MoM - you can still play it in emulation, and it's still fun.

larienna
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Joined: 07/28/2008
Yep, it is still surprising

Yep, it is still surprising that 16 years after it's release, it is still the best fantasy 4x strategy game. So there is reallay something unique about this game that nobody have successfully reproduced elsewhere.

You don't need an emulator to play in you have windows XP, it can run natively and much faster than with dos box.

Redcap
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Joined: 07/26/2008
Larienna, I knew I have seen

Larienna, I knew I have seen you in the Elemental forums from time to time. It is really scary how small the world is.

Few things, yes Elemental was released way to soon. It was sad, but they ignored a lot of good feedback and shot themselves in the foot all the same. Beta 1.1 comes out today so I am going to see if they have listened to anyones feedback, or if it was just lip service.

I am a 3d modeler on the side (That is how I am paying for www.gamesinprint.com) and though I would be interested in joing the team, good 3d models take a lot of time; and I can make bank off of them right now. The economy has seemed to shrink in every area except games. Releasing 3d models in the mod would make it so the 3d modeler would lose rights to their models; and thus a lot of potential revenue for reselling the model on turbosquid.

Also, I really enjoyed MOM except there are 2 wizards and a few monsters that are shirtless women. Full frontal nudity. There was an african american wizard girl, and monsters like the naga. Back then nudity wasn't even checked in games, but it made me stop playing the game when I found that my beloved game had this in it. Are you guys going to make a 100% true remake and include this, or are you going to keep that aspect of MOM out of the game? If you are going to make the game more modest, I might throw you some assets from time to time if I get some time.

larienna
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Joined: 07/28/2008
We are trying to make an

We are trying to make an exact remake on MOM, but we know that it might not be possible only by editing the XML. There are a few improvements in elemental that I like and would try to keep in the game, but besides that, we want to stick as close as possible to MOM.

We do not need that many 3D models because for example, the unit types will be fixed and undesignable. So we can use artwork for the unit, but in battle, we need a 3D model. So for now, the only thing I see that we absolutely need 3D model are units in battle and on the world map. Everything else can be replaced with 2D graphics.

Else, there could be the buildings, but there is a tile editor that could do the job. I don't know it you would like to use the tile editor, or if it is too primitive for you.

So yes, 3D modeller could be cool and there will not be that much job to do. Like I said, we are still setting things up and not actively working on it. We are setting up more communication tools to make sure everything will work well.

So come join the forum, I should make a post about you.

http://www.ultimateelemental.com/forums/13-master-of-magic-mod.html

larienna
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Joined: 07/28/2008
Quote:Also, I really enjoyed

Quote:
Also, I really enjoyed MOM except there are 2 wizards and a few monsters that are shirtless women. Full frontal nudity. There was an african american wizard girl, and monsters like the naga.

She could have a braw without straps or some body paint. Or have long hair and make sure the hair falls on the chest at the right place. I don't think it will be a problem, there is always a way to deal with this.

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