Game Design
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Topic | Replies | Views | Created | Last reply | |
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Ludosophy |
7
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1894 |
by RAF 11/20/2003 - 11:35 |
by RAF 11/25/2003 - 15:14 |
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Eliminating Die Roll Tables and Hit Point Trackers |
2
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1547 |
by DarkDream 11/24/2003 - 14:55 |
by DarkDream 11/24/2003 - 16:52 |
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Shared Pieces Game Design Competition ideas |
15
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1751 |
by sedjtroll 11/18/2003 - 17:43 |
by Anonymous 11/24/2003 - 11:59 |
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Dice Rolling and Randomness |
38
|
4854 |
by Anonymous 09/02/2003 - 14:27 |
by SVan 11/21/2003 - 15:40 |
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debate |
5
|
1646 |
by Anonymous 11/20/2003 - 07:27 |
by setarcos 11/20/2003 - 15:16 |
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Poor play -> poor design? |
12
|
1660 |
by zaiga 11/11/2003 - 11:15 |
by FastLearner 11/20/2003 - 13:10 |
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The creation of Zhadu |
12
|
1517 |
by RAF 11/15/2003 - 19:06 |
by RAF 11/20/2003 - 11:11 |
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What is a good way to keep a game from going forever? |
6
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1536 |
by Pt314 11/19/2003 - 12:24 |
by Anonymous 11/19/2003 - 23:07 |
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Question |
3
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1374 |
by Anonymous 11/18/2003 - 19:31 |
by daem0n_faust 11/19/2003 - 06:01 |
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Zhadu |
9
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1815 |
by Anonymous 11/14/2003 - 14:53 |
by Anonymous 11/14/2003 - 18:50 |
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Creating Diceless Chaos (long) |
6
|
1560 |
by Anonymous 11/10/2003 - 10:13 |
by Anonymous 11/14/2003 - 15:20 |
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WarCraft TCG |
1
|
1268 |
by Anonymous 11/11/2003 - 09:44 |
by Pt314 11/13/2003 - 14:04 |
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Using dice as markers. |
4
|
1468 |
by Pt314 11/10/2003 - 15:56 |
by Pt314 11/13/2003 - 14:01 |
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Newbie with a wargame conundrum |
8
|
1445 |
by TheJinx13 11/07/2003 - 13:30 |
by zaiga 11/12/2003 - 14:18 |
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Variable Winning Conditions |
14
|
1956 |
by Torrent 10/18/2003 - 20:34 |
by Anonymous 11/11/2003 - 23:33 |
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Looking for folks to join a playtest list |
0
|
1202 |
by slam 11/11/2003 - 14:13 |
n/a | |
Ultimate Combat Rating System |
2
|
1311 |
by Anonymous 11/11/2003 - 11:23 |
by Anonymous 11/11/2003 - 13:10 |
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Game Developer's Circle |
1
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1279 |
by Yekrats 11/10/2003 - 12:21 |
by jwarrend 11/10/2003 - 15:29 |
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Who plays first? |
20
|
1729 |
by sedjtroll 08/04/2003 - 16:58 |
by FastLearner 11/07/2003 - 06:11 |
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Piles of cubes versus Slider? |
1
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1393 |
by Torrent 11/06/2003 - 13:00 |
by jwarrend 11/06/2003 - 15:10 |
|
The Wonder Found in Abstract Games |
6
|
1604 |
by Anonymous 11/01/2003 - 01:24 |
by Anonymous 11/04/2003 - 19:21 |
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Key Aspects of Game Play #1 Vision |
5
|
1491 |
by Anonymous 11/01/2003 - 01:23 |
by FastLearner 11/04/2003 - 14:31 |
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Six Days - and counting! |
17
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1796 |
by robinventa 10/25/2003 - 07:18 |
by Scurra 11/02/2003 - 10:52 |
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Great game, but need a theme. |
8
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1568 |
by Cyberchrist 10/28/2003 - 23:28 |
by Anonymous 11/01/2003 - 21:11 |
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"Fair Use" |
8
|
1829 |
by Anonymous 10/23/2003 - 18:43 |
by Anonymous 10/29/2003 - 15:57 |
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